I have done extensive testing with Saber, and mainly (or exclusively with GT) and I can say with confidence that Saber is a little underwhelming. Then why do I call it Well Designed, you ask? At the first glance, it seemed like a really powerful card, but it is not. Its purpose is not to do 2 (or in your dreams 4) damage per turn. Its purpose is to be an uninteractive card providing meager value, but putting the opponent on careful watch.
In at least 30% of the time I played Saber (on blue coin), it was played for a 7 or 9 (meaning it couldn't do even 2 damage). About 50-60% of the time it would have played for 9 or 9. I think in one or two games I got 11 points and nothing more than that. I can also see that the opponents don't even have to play awkward cards to avoid its damage and most of the time, it was natural.
After a lot of considerations, I have decided to remove Saber from my deck, not because I think it is bad or something, but I think Saber doesn't belong to GT. I can sense that it may be good in some low-unit non-interactive decks with Saber, Sessenthesis and special cards + Gord or something; getting 9 for 9 in most cases and sometimes playing for 7 for 9 (which is fine in those decks aiming for that).
The reason I consider this as well designed card is that, it does its damage on its turn start giving the opponent an option to play around it. In all my games post WotW, I think I faced Saber only one time. It is a good well designed card (and the art is amazing), but sadly it doesn't fit in movement GT decks (unless I keep feeding my leader charge to it, which is not worth it). May be in some other deck (PS) it may shine. I will try it later. Anyone else managed to build a deck around Saber and managed to get good value? Anyone who tried it in deck consider this card worthy and good? If so, which deck and why? I am curious and want to know.
In at least 30% of the time I played Saber (on blue coin), it was played for a 7 or 9 (meaning it couldn't do even 2 damage). About 50-60% of the time it would have played for 9 or 9. I think in one or two games I got 11 points and nothing more than that. I can also see that the opponents don't even have to play awkward cards to avoid its damage and most of the time, it was natural.
After a lot of considerations, I have decided to remove Saber from my deck, not because I think it is bad or something, but I think Saber doesn't belong to GT. I can sense that it may be good in some low-unit non-interactive decks with Saber, Sessenthesis and special cards + Gord or something; getting 9 for 9 in most cases and sometimes playing for 7 for 9 (which is fine in those decks aiming for that).
The reason I consider this as well designed card is that, it does its damage on its turn start giving the opponent an option to play around it. In all my games post WotW, I think I faced Saber only one time. It is a good well designed card (and the art is amazing), but sadly it doesn't fit in movement GT decks (unless I keep feeding my leader charge to it, which is not worth it). May be in some other deck (PS) it may shine. I will try it later. Anyone else managed to build a deck around Saber and managed to get good value? Anyone who tried it in deck consider this card worthy and good? If so, which deck and why? I am curious and want to know.