How do we keep all the roles present and account for them doing what they do? It all goes back to the Lifepath. I would like to remind the ladies and gentlemen of the Thread that the question of a character being employed in 2020 was a matter of the toss of the dice, unless you had a very generous GM. Role reflected how your character had been making their living up to the point of game start. Then, there towards the end of character creation, a decision was made..via a roll of the dice or something similar...to determine whether or not your character was still employed.
So, instead of just looking at which Roles are easiest to play...think about how you would play them if your character had spent years in that profession but was suddenly in the line for day old kibble? How long can you stretch your savings, make the best use of liquid assets...and what would you do to regain your previous standings and standard of living? It brings a whole new level to game-play when you are faced with your Corp suddenly finding himself living in a coffin at the airport and eating kibble three times a day.
To that end, I would suggest a choice...be employed or not, or leave it to a simple 50/50 random generator to decide for you.
So, instead of just looking at which Roles are easiest to play...think about how you would play them if your character had spent years in that profession but was suddenly in the line for day old kibble? How long can you stretch your savings, make the best use of liquid assets...and what would you do to regain your previous standings and standard of living? It brings a whole new level to game-play when you are faced with your Corp suddenly finding himself living in a coffin at the airport and eating kibble three times a day.
To that end, I would suggest a choice...be employed or not, or leave it to a simple 50/50 random generator to decide for you.