[Spoiler Alert] About the endings

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Do you want more RPGs with happy endings?


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As someone mentioned: They should be given some weeks before raising pitchforks and torches (after that, i will). But for now, they might be on holydays as everyone else. At least the devs deserve it, not sure about the management.
Yea i wont even do that. If theres no word on the plans and if i dont like the plans ill just stop giving them money. Only way game companys learn...
 
I have some doubts that there will be a post-game arc, but some hope in general that the writers can work out a way to merge the endings onto the same path and continue it meaningfully. Mr. Blue Eyes is the Gaunter O'Dimm stand-in, and his placement through 'Dream on' and the 'Sun' ending are hints of a bigger picture. A DLC revolving around Night Corp. maybe? Help Night Corp. shirk off the influence of Arasaka in exchange for a permanent cure?

My reason for doubt is that so much of act 2 is dependent on characters that can effectively die depending on your choices. Johnny is with us through the entirety of act 2. Rogue acts as a fixer for several jobs in NC, but she can also die in one of the endings. Some gigs are also written around Johnny showing up and giving the player input.

It can be they just rationalize Johnny's inputs as psychological echoes during the post-game arc. I believe there is a scene in one of the endings where V looks into a mirror and sees a reflection of Johnny. And if Rogue dies a new fixer can take up her contracts, or they just eliminate them entirely - kind of like how a lot of quests aren't accessible when going from Witcher 3's epilogue to Blood and Wine.

There is also a pretty sizeable number of items that you cannot obtain, as well as some other features - even when returning to the point of no return (PNR):
  • 'The Star' ending has a cowboy duster and some other stuff (you can't even equip it in the epilogue) that you do not keep. Only the Aldecaldos rally jacket is kept.
  • The revolver 'Amnesty' is not retained when returning to the PNR.
  • You have to beat the game, return to the PNR, and go back to the Ebunike in order to use Adam Smasher's key to access the iconic shotgun there.
  • V's collectibles from the apartment are transferred to the mansion during the Sun ending (at least the Scorpion statue is from what I remember).
  • There's clothes that you can only obtain from the mansion but it isn't retained reverting to the PNR.
  • Only Rogue's pistol (if she dies) and the Caretaker's Cyberspade (Heart of Stone reference) is retained after the endings.
  • The hidden borders around Nightcity allude to content expanding the scope of the city.
However, occam's razor would say that the missing loot is a simply a bug or an NG+ feature.

but if not a post-game arc, then what?

mid-game addon will completely ruin the mere semblance of urgency that is left in the game. Hearts of Stone, while could be played earlier in the game, are locked to a higher level which many players will only get after the Isle of Mists - which is, I would argue, the main (if premature) climax of the story. the urgency of TW3's acts 1 and 2 rests on finding Ciri, and when she's safe the Hunt doesn't really feel all that dangerous and imminent anymore. this way going to haunted mansions and weddings all of a sudden doesn't feel too jarring (that said, considering O'Dimm can give you pointers on how not to get her killed in the end if you ask how to find her, HoS can be played canonically as a part of the search for Ciri, but it just makes the whole ordeal unnecessarily more videogame-y with its pacing).

since Cyberpunk doesn't really have a 3rd act like TW3, and there is no way to fit dlc in the middle of the post-PNR events believably, I, at least at this time, can't imagine them making the mid-story addon work.

a prequel dlc similarly doesn't look all that plausible. they would have to create 3 different scenarios for different life paths, but they couldn't even be bothered to make a somewhat coherent prologue with them (and with Padre remembering you later on).

that leaves either post-game dlc, a spin-off dlc or an "Operation: Anchorage"-type dlc. if they decide to do the latter, god have mercy on their souls, VR-missions-dlc weren't popular even in better times.

a spin-off dlc can potentially work incredibly well (Daud's dlc in the first Dishonored) or turn into an insufferable fanservice and retcon fest (Death of the Outsider). considering that here the only plausible candidate for a spin-off is Johnny, and how many people don't like the guy, I think CDPR should realize that they are going to alienate a lot of players with a Silverhand-centered story. we might get one of those, but since they've said "TW3-style dlcs" I expect multiple addons (unless they ONLY meant free dlc with the cut features).

now, to come back to what you've said about NightCorp - it would be cool to see it. another theory I've seen thrown around here is NUSA's involvement. there is also this incessant news report in the game saying that >80% of NC residents want to re-integrate. maybe this is going to be V/Johnny's Last Big Job - to overturn the NCexit and (try to) kick the corporations out for good. considering how TW2 altered the map of the North for the Witcher's universe, it would be fitting for CDPR to do the same for Cyberpunk's canon as well. also, politics, CDPR love politics.
 
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but if not a post-game arc, then what?

mid-game addon will completely ruin the mere semblance of urgency that is left in the game. Hearts of Stone, while could be played earlier in the game, are locked to a higher level which many players will only get after the Isle of Mists - which is, I would argue, the main (if premature) climax of the story. the urgency of TW3's acts 1 and 2 rests on finding Ciri, and when she's safe the Hunt doesn't really feel all that dangerous and imminent anymore. this way going to haunted mansions and weddings all of a sudden doesn't feel too jarring (that said, considering O'Dimm can give you pointers on how not to get her killed in the end, HoS can be played canonically as a part of the search for Ciri, but it just makes the whole ordeal unnecessarily more videogame-y with its pacing).

since Cyberpunk doesn't really have a 3rd act like TW3, and there is no way to fit dlc in the middle of the post-PNR events believably, I, at least at this time, can imagine them making the mid-story addon work.

a prequel dlc similarly doesn't look all that plausible. they would have to create 3 different scenarios for different life paths, but they couldn't even be bothered to make a somewhat coherent prologue with them (and with Padre remembering you later on).

that leaves either post-game dlc, a spin-off dlc or an "Operation: Anchorage"-type dlc. if they decide to do the latter, god have mercy on their souls, VR-missions-dlc weren't popular even in better times.

a spin-off dlc can potentially work incredibly well (Daud's dlc in the first Dishonored) or turn into an insufferable fanservice and retcon festival (Death of the Outsider). considering that here the only plausible candidate for a spin-off is Johnny, and how many people don't like the guy, I think CDPR should realize that they are doing to alienate a lot of players with a Silverhand-centered story. we might get one of those, but since they've said "TW3-style dlcs" I expect multiple addons (unless they meant free dlc with the cut features).

now, to come back to what you've said about NightCorp - it would be cool to see it. another theory I've seen thrown around here is NUSA's involvement. there is also this incessant news report in the game telling that about >80% of NC residents wanting to re-integrate. maybe this is going to be V/Johnny's Last Big Job - to overturn the NCexit and (try to) kick the corporations out for good. considering how TW2 altered the map of the North for the Witcher's universe, it would be fitting for CDPR to do the same for Cyberpunk's canon as well. also, politics, CDPR love politics.
Game is 1/10 finished just like the city itself, so a lot of stuff to add in there already. Adding another war on corpos would feel even more pandering towards Johnny.
 
Wouldent suprise me if the DLC is pulled content repackaged. They went back on most of there standards so dont think ill be suprised at all anymore ^^ Oh and they might add xp boosters and crafting boosters and so on too.... :D
 
Let's be real though.
No matter the answer, some people here would be disappointed by it.

Or the opposite, get overhyped by some cryptic PR “we understand you“ message and promise of more “great adventures with V“ ... this to able to play NG+ or a Fixer mission pack ..

Yep ... currently I a more on the cynism train for a while
 
As long as they don't do something stupid where the multiplayer is tied into the singleplayer and has some sort of impact on your 'survival' or something. Just, don't...
 
Johnny's story should have ended midgame. Maybe what we got is actually half the game and the second half will be patched in later
We are, I feel like the montage was supposed to be act 1 - act 2 the heist - crap with johnny act 3 - which way would you like your DEATH act 4.

I still don't understand the importance of Johnny and why he had to be in our head. Where's Morgan Blackhand, the literal guy who's legend we're trying to overshadow?
 
but if not a post-game arc, then what?

mid-game addon will completely ruin the mere semblance of urgency that is left in the game. Hearts of Stone, while could be played earlier in the game, are locked to a higher level which many players will only get after the Isle of Mists - which is, I would argue, the main (if premature) climax of the story. the urgency of TW3's acts 1 and 2 rests on finding Ciri, and when she's safe the Hunt doesn't really feel all that dangerous and imminent anymore. this way going to haunted mansions and weddings all of a sudden doesn't feel too jarring (that said, considering O'Dimm can give you pointers on how not to get her killed in the end if you ask how to find her, HoS can be played canonically as a part of the search for Ciri, but it just makes the whole ordeal unnecessarily more videogame-y with its pacing).

since Cyberpunk doesn't really have a 3rd act like TW3, and there is no way to fit dlc in the middle of the post-PNR events believably, I, at least at this time, can't imagine them making the mid-story addon work.

a prequel dlc similarly doesn't look all that plausible. they would have to create 3 different scenarios for different life paths, but they couldn't even be bothered to make a somewhat coherent prologue with them (and with Padre remembering you later on).

that leaves either post-game dlc, a spin-off dlc or an "Operation: Anchorage"-type dlc. if they decide to do the latter, god have mercy on their souls, VR-missions-dlc weren't popular even in better times.

a spin-off dlc can potentially work incredibly well (Daud's dlc in the first Dishonored) or turn into an insufferable fanservice and retcon festival (Death of the Outsider). considering that here the only plausible candidate for a spin-off is Johnny, and how many people don't like the guy, I think CDPR should realize that they are going to alienate a lot of players with a Silverhand-centered story. we might get one of those, but since they've said "TW3-style dlcs" I expect multiple addons (unless they ONLY meant free dlc with the cut features).

now, to come back to what you've said about NightCorp - it would be cool to see it. another theory I've seen thrown around here is NUSA's involvement. there is also this incessant news report in the game telling that about >80% of NC residents wanting to re-integrate. maybe this is going to be V/Johnny's Last Big Job - to overturn the NCexit and (try to) kick the corporations out for good. considering how TW2 altered the map of the North for the Witcher's universe, it would be fitting for CDPR to do the same for Cyberpunk's canon as well. also, politics, CDPR love politics.

The reason I rule out a Silverhand centric DLC is that it eliminates one of the most important parts of the game: the cyberware. Not to mention clothing and stuff - imagine Johnny Silverhand in drag because the stats are just too good. But yeah, cyberware... Silverhand has like one piece of cyberware (his arm). Hearts of Stone, which was unrelated to the main-story of Witcher, was a solid 20 hours of additional content. I can't imagine 20 hours of running around Nightcity as a barebones Rockerboy where your Gigs are literally music night at the dive bar.

It's that situation where we know what happened to Silverhand, and replaying it all through his eyes is just rehashing more of the same.
 
Game is 1/10 finished just like the city itself, so a lot of stuff to add in there already. Adding another war on corpos would feel even more pandering towards Johnny.

I mean, yeah, but no matter how much we dislike it here, Johnny seems to be the cornerstone of their narrative anyway. so we have to think of it in terms of their headspace.

really, as long as he doesn't rear his shaggy greasy head every 2 minutes, I'm fine with another corpo-war scenario as long as it lets V find a cure.
 
It is funny to observe how everyone here goes through the stages of grief.

Guess I arrived on "acceptance" for now :D
Hehe yea made that comment too like 150 pages ago. I just cant get past the anger... Kinda wish they just said it would be far cry 5.5 instead of all the hype. Wouldent have looked forward to it for 8 years in that case
 
Just wanted to point out how incredible it is how much this thread has grown.
It definitely is a matter people care a lot about. Just incredible.

That brings me to another fear I'm struggling with...:

CDPR stated this some time ago:

"We've mentioned before the expansions will be coming, and while we're not ready to talk specifics just yet, we will say that we've learned a lot from our work on both Hearts of Stone & Blood and Wine. Our planned expansions will take you even deeper into the world of Cyberpunk 2077 offering substantial, story-driven content that'll give you tough choices to make through impactful narratives that you won't soon forget."

Source: https://www.ign.com/wikis/cyberpunk-2077/Cyberpunk_2077_DLC

Is anyone else afraid that this is just mid-game DLC featuring different characters ?
I'm afraid that they won't expand the story of the endings and just give us some fill-ins...
 
Just wanted to point out how incredible it is how much this thread has grown.
It definitely is a matter people care a lot about. Just incredible.

That brings me to another fear I'm struggling with...:

CDPR stated this some time ago:

"We've mentioned before the expansions will be coming, and while we're not ready to talk specifics just yet, we will say that we've learned a lot from our work on both Hearts of Stone & Blood and Wine. Our planned expansions will take you even deeper into the world of Cyberpunk 2077 offering substantial, story-driven content that'll give you tough choices to make through impactful narratives that you won't soon forget."

Source: https://www.ign.com/wikis/cyberpunk-2077/Cyberpunk_2077_DLC

Is anyone else afraid that this is just mid-game DLC featuring different characters ?
I'm afraid that they won't expand the story of the endings and just give us some fill-ins...

I'm pretty sure everyone here is afraid of it.

Cyberpunk 2077: The Ballad Of Some Random Dude You've Met Once
 
It is funny to observe how everyone here goes through the stages of grief.

Guess I arrived on "acceptance" for now :D

Haha definitely true. We're all here grieving and trying to get closure.
I think I'm still in the "bargaining" phase, hoping for quick DLC fixing the game issues.
Hope I'll move on soon !
 
Just wanted to point out how incredible it is how much this thread has grown.
It definitely is a matter people care a lot about. Just incredible.

That brings me to another fear I'm struggling with...:

CDPR stated this some time ago:

"We've mentioned before the expansions will be coming, and while we're not ready to talk specifics just yet, we will say that we've learned a lot from our work on both Hearts of Stone & Blood and Wine. Our planned expansions will take you even deeper into the world of Cyberpunk 2077 offering substantial, story-driven content that'll give you tough choices to make through impactful narratives that you won't soon forget."

Source: https://www.ign.com/wikis/cyberpunk-2077/Cyberpunk_2077_DLC

Is anyone else afraid that this is just mid-game DLC featuring different characters ?
I'm afraid that they won't expand the story of the endings and just give us some fill-ins...
Honestly we really cant know that. Only way to find out is CDPR saying anyting. As long as they are silent we can only speculate
 
Just wanted to point out how incredible it is how much this thread has grown.
It definitely is a matter people care a lot about. Just incredible.

That brings me to another fear I'm struggling with...:

CDPR stated this some time ago:

"We've mentioned before the expansions will be coming, and while we're not ready to talk specifics just yet, we will say that we've learned a lot from our work on both Hearts of Stone & Blood and Wine. Our planned expansions will take you even deeper into the world of Cyberpunk 2077 offering substantial, story-driven content that'll give you tough choices to make through impactful narratives that you won't soon forget."

Source: https://www.ign.com/wikis/cyberpunk-2077/Cyberpunk_2077_DLC

Is anyone else afraid that this is just mid-game DLC featuring different characters ?
I'm afraid that they won't expand the story of the endings and just give us some fill-ins...
It's more than likely midgame DLC, the best we can hope for is that we're filled in on what actually happened on those endings. Like information on Arizona and why Panam thinks something is out there. Or why NUSA is interested in a space casino. But I think it won't be in a form where we're straight up told, but more like news reports, shards, comments here and there - information on the TVs.

Unless they actually do it where it expands beyond the ending - which could happen, maybe. But eh, seems unlikely unless they're doing a Dragon Age Awakening type of deal. Or actually, allow us to play after the epilogue.
 
As long as they don't do something stupid where the multiplayer is tied into the singleplayer and has some sort of impact on your 'survival' or something. Just, don't...

Multiplayer 2077 and Cyberpunk2077 are two completely different products/games. You will have to buy the multiplayer (lets call it 2078 to avoid this confusion) separately and the two games are only linked by universe and probably location. It like saying I hope they don't tie my Witcher 3 progression to Gwent mobile...
 
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