The illusive next patch is still not here. Not surprised
By the time they release this patch or the supposedly next big patch that I am really sure will fix the framerate/NPC/textures issues (NOT) most people will have either finished the game (if they could put up with the technical issues), are still stuck with a game breaking bug desperately awaiting a fix for many weeks or have just given up and gone off playing batman etc that does deliver 1080p at 30 fps (admittedly not as complex a designed game but nice to know they can code properly and it is Rocksteady).
I know Marcin repsonded recently to me saying some issues are more complex on consoles and we have our certification process. But the basic fact is besides a few quest bugs due the vast amount of the quests there are in this game, technical issues should have been ironed out in testing, they should have done far more alpha/beta testing with the PS4 version, as outside of Direct X they are obviously not as competent at coding. They maybe should have had a community testing it like with Destiny to iron out the multitude of bugs there have been and are still in this game.
Don't get me wrong, I like this game (besides one main quest bug & framerate in certain places) but I think us PS4 users have been let down completely (although I know PC/Xbox one users are having problems but not as many as PS4). I don't expect a game of this magnitude to not have any bugs on launch day, but performance issues should have never been an issue based on development time & delays and CDP bit off more than they could chew with their understanding of PS4 architecture and the performance issues will never been resolved with this game, unless they downgrade graphics & totally re-design which will not happen. Anyway I'm off to play Batman again and enjoy 30 fps at 1080p which should be the industry standard. Maybe CDP should have a chat with Rocksteady or Naughty Dog about coding on the PS4.
By the time they release this patch or the supposedly next big patch that I am really sure will fix the framerate/NPC/textures issues (NOT) most people will have either finished the game (if they could put up with the technical issues), are still stuck with a game breaking bug desperately awaiting a fix for many weeks or have just given up and gone off playing batman etc that does deliver 1080p at 30 fps (admittedly not as complex a designed game but nice to know they can code properly and it is Rocksteady).
I know Marcin repsonded recently to me saying some issues are more complex on consoles and we have our certification process. But the basic fact is besides a few quest bugs due the vast amount of the quests there are in this game, technical issues should have been ironed out in testing, they should have done far more alpha/beta testing with the PS4 version, as outside of Direct X they are obviously not as competent at coding. They maybe should have had a community testing it like with Destiny to iron out the multitude of bugs there have been and are still in this game.
Don't get me wrong, I like this game (besides one main quest bug & framerate in certain places) but I think us PS4 users have been let down completely (although I know PC/Xbox one users are having problems but not as many as PS4). I don't expect a game of this magnitude to not have any bugs on launch day, but performance issues should have never been an issue based on development time & delays and CDP bit off more than they could chew with their understanding of PS4 architecture and the performance issues will never been resolved with this game, unless they downgrade graphics & totally re-design which will not happen. Anyway I'm off to play Batman again and enjoy 30 fps at 1080p which should be the industry standard. Maybe CDP should have a chat with Rocksteady or Naughty Dog about coding on the PS4.
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