Also notice how it didn't say action-rpg anywhere.
I know the definition is changing these days but google action-rpg and you get crap clickfest like diablo. Witchers are story driven rpgs.Given that The Witcher series are all Action RPG's, CP2077 had better be one too. I know I would be greatly disappointed if it wasn't and I am sure the majority of the fan base would be as well.
I know the definition is changing these days but google action-rpg and you get crap clickfest like diablo. Witchers are story driven rpgs.
I know the definition is changing these days but google action-rpg and you get crap clickfest like diablo. Witchers are story driven rpgs.
Listed in where? For example Deus Ex is rather clearly shooter-rpg to me.What's wrong with Diablo? Ok 3 sucked dry roasted mokey balls but 2 was one of the greatest RPG's of all time!
Deus Ex, Mass Effect, Gothic, Elder Scrolls and The Witcher series are all listed as Action RPG's. This is because of their high level of of, *drum roll please*, (yes, you guessed it...) ACTION!
Yes, The Witcher series has an excellent story and it is story driven, but it also has a lot of hacking and slashing and spell casting. Therefore, it's an action RPG.
While I am lothe to quote wikipedia as some form of bible, it is a handy tool now and again:Listed in where? For example Deus Ex is rather clearly shooter-rpg to me.
Well it's the CDPR's powerpoint that says it is story driven rpg so.. It's not like story driven rpg can't have action or twitch.
But even I hate when people arm wrestle about categories. But action-rpg just irks me even more, that is usually sign do not bother.
Wikipedia said:Action role-playing games (abbreviated action RPG, action/RPG, or ARPG) form a loosely defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat. These games often use combat systems similar to hack and slash or shooter games.
Diablo and Borderlands suit their niche, being that they are all about the gratuitous violence and the aquisition of personal power. Cyberpunk should aspire to loftier heights than that, with much more depth and creative gameplay. But that does not make either of the two example bad RPGs, it merely makes them appealing to different audiences.Also I know Diablo's count as good games, but in my opinion that would require more than just looting and leveling.
Deus Ex, Mass Effect, Gothic, Elder Scrolls and The Witcher series are all listed as Action RPG's. This is because of their high level of of, *drum roll please*, (yes, you guessed it...) ACTION!
If this discussion is to continue, I would ask that a moderator create a new thread for it and moves the off-topic elements from this thread there.
Not exactly what I was looking for, but I can work with it.
Slavedriver.
I'll give it around 8 hours. If you're still off-topic then, I'll cut off a slice and make it into a new thread for you.
I posted that in the "Avoiding the Tedium" thread....there is an Interstate Highway, (I-828,) to the south east of Night City, joining up with I-5 which is the main north/south connection for both Claifornia's. (Yep, there are two in 2020 - check out the "Home of the Brave" sourcebook.) There are also the ruins if I-1, (to the north and south through the city,) and I-101, (off to the east,) which we both destoryed in the Claifornian Seperation War back in 2011, (hence why there is NorCal, (North California,) and SoCal, (South California.) In 2020, the I-828 is not as dangerous as it was, due to the gunships of the NorcAl Highway Patrol policing it, keeping it largely free from Nomad Raiders and Terrorists, (largely, not fully...) The same cannot be said for I-5, where it is recommended travelers ride in armoured vehicles and pack assault weapons as a minimum, as well as 'sufficent' credit to pay the "Transit Taxes", (read - bribes,) on the SoCal border.
Hm. Interesting bit of speculation.The I-1 appears to run through Night city, from north to south. Thing is, it no longer goes anywhere, due to big chunks of it being demolished during the seperation war. It is effectively two dead ends. Do we think this would be a suitable location for Nomad packs to hole up for a while? Do we think that the remnants of the Interstate would still be around by 2077, or would they have been completely demolished?
Hm. Interesting bit of speculation.
I'd imagine that if that section of Pacific Coast Highway (ie, Interstate 1) was still serviceable through Night City, the locals would still use it to get from Point A to Point B, at least within the areas in and immediately around Night City. That is, provided an entity / entities maintained the upkeep.
Historically, the California Department of Transportation (Caltrans) is / was responsible for the upkeep of Federal and State highways. With California fracturing into NorCal and SoCal, my best guess would be that *if* that section of PCH was still being used, it'd be the local corporations that'd be maintaining the upkeep.
*Besides, nomads smell. Bad. Like week-old roadkill bad. What, you think they have clean water out there? Ha! Worst part is they don't realise it, so they never clean up, so they smell worse so...
My favourite thing about playing a nomad was always the contrast angle: we have freedom - you have slavery. We have families - you have nothing you can trust. We have space - you have concrete. A nomad in the city was a dirty, dusty well-armed testament to the Truth of the Open Road and a big old Fuck You to corporate control.
The wasteland, for me, is about more than a place for nomads to go.* The wastelands provide that necessary contrast to the city - the geographic equivalent to seeing a nomad in the city, is seeing the wastelands outside the city. Freedom, speed, blue skies and no logos. The space to have a hope for more than just kibble and a dull, grinding life in economic slavery to a greedy mega company, ending by being made redundant then staring out at dirty cement walls while the last of your life leeches into the shabby linoleum.
Free space and a direction away from hopeless, in other words, is what the wastelands should represent.
When those "free spaces" turn out also to be chock-full of things that will kill you and strip your car, well, that's just cyberpunk, baby.
*Besides, nomads smell. Bad. Like week-old roadkill bad. What, you think they have clean water out there? Ha! Worst part is they don't realise it, so they never clean up, so they smell worse so...
Yes the rest is great.
About nomads... I believe that Spider Jeruslem before he got back on the streets of the LA he was a perfect example of a nomad although a bit isolated and psyched he lived in his house outside the city in the mountains away from the civilization. I'd love to see some places and people like this in the wastelands... I'd love to see:
*Some guys who live or try to live like a century ago(wear ordinary clothes from our times, use some traditional tools and items of everyday use, maybe some coal powered cooking station,ovens etc. )
* People who have their lil farms and try to cultivate fruits and vegetables the ordinary way under the glass because in some way they acquired seeds.
* Some rare forms of wildlife. Maybe something like in Transmetropolitan a park for preservation of old tribes etc.
* Finally maybe its obvious and linked to the previous things but still I'd love to find some mysterious-epic shit like: relicts from the past or parts of the unknown objects possibly alien origin(sth like in fallout)
I was kinda down with you until the last bits... but please, no alien shit, no supernatural shit, no super powers or any of that... it jsut doesn't fit with the Cyberpunk setting, and ins't necessary. That shit gets added to everything else, leave Cyberpunk pure.
And really mate, 1977 and 2077 aren;t really going to look that different in terms of tools, or even clothes... it;s not like 1977 is going to be the new amish for cyberpunk. I mean retro fashion will obviously be a thing hopefully, cause I damn sure want to see some blacksploitation and funk inspired gangs and neighborhoods... but it's not really going to look all that out of place. I mean we still have people today who wear mullets and bell bottoms.
Hmm I kinda liked that feel of mystery and finding possibly the ONLY alien weapon in the game universe and exploring some mystic ruins etc. BUT IF DOESN"T FIT CYBERPUNK.... shame really...
Yeah about retro fashion I think you are right every time has got its own retro and in 2077 there will always be some hipsters who would wear what we do today. Anyway I'd like to see some old-fasioned flats and old stylish interiors that would be another level of immersion.... You know: "Wow it's been a while since 2000's its a different World now.Things have changed" kind of feel...