[Change to Imlerith]
Has Imlerith been asked about yet? I know he's gone through quite a few abilities, but he still doesn't really feel right within a Wild Hunt deck. Any chance he'll get a change that feels better for the archetype?
Maybe something like, "Damage an enemy unit by 0; increase damage by 1 for every allied Wild Hunt unit (or every Wild Hunt unit played this match)," or "Dominance: Split 0 damage between all enemy units; increase damage by 1 for every allied Wild Hunt unit (or every Wild Hunt unit played this match)." With an adjustment to his provisions accordingly.
The first example could help set up Dominance, while the second could reap the reward for having Dominance already; and with a change like this, I could easily see him being a 12 or 13 provision card.