It can be answered with 5 damage removal and needs to convert 2 armor, so I guess it should be fine.8 for five, 8 for five everywhere
It can be answered with 5 damage removal and needs to convert 2 armor, so I guess it should be fine.8 for five, 8 for five everywhere
Every faction (except Nilfgaard) has gotten some really good bronzes. Power creep, maybe, but let’s see how things play before screaming imbalance.Ok.
I would say something more, but this expansion is so ridiculously unbalanced that nothing more needs to be say.
It looks far more balanced than MM.Ok.
I would say something more, but this expansion is so ridiculously unbalanced that nothing more needs to be say.
Except maybe for a few golds. Still, nothing that cannot be answered by big removal but I'm a bit disappointed that big removal will be mandatory.It looks far more balanced than MM.
I think MM has not a serious problem of balance between factions, but a problem of including a card that should not exist in the game AKA Oneiromancy, and AA and Blood Eagle are quite OP too but at least they are not neutrals.It looks far more balanced than MM.
Fine, yes; 8 for five also yesIt can be answered with 5 damage removal and needs to convert 2 armor, so I guess it should be fine.
I.e. movement, consume (note: without deathwish) + Swarm + Kikimore Queen, precise power setup (see Coen) and self damage (note: without alchemy/druids) ?[...] meanwhile the top factions receive solid card that are sinergetic with mecanics that are already strong.
Then perhaps you should just say more instead. No offense meant, but right now do you do not contribute to the discussion.Ok.
I would say something more, but this expansion is so ridiculously unbalanced that nothing more needs to be say.
Let's be honest, we all knew a student-engine will come sooner or later once we saw Griffin Adepts
Vesemir: Mentor and Erland of Larvik can be used to move Keldar to a survivability of 6 or even 7 (for both).[...]
Keldar:
Probably most important enabler for Griffin witcher adept
Downsides: Big Removal risk, unsure regarding Synergies with Resupply. Cards like Ambitious Assault, Boiling Oil and Reinforcements can add value for those Griffin witcher decks. One might ask whether a deck with Keldar, Griffin witcher adept and the whole Siege family + Warfare + More Resupply is also competitive.
Vesemir: Mentor and Erland of Larvik can be used to move Keldar to a survivability of 6 or even 7 (for both).
With that there is not a lot of very reliable ways to answer him in an easy way.
Also if played late into the round he generates those Tokens immediately (at the very least 1 before the opponent can answer him), while holding cards like AA would allow one to generate 2 Tokens per turn (for Adept).
I had a 2 big breaks since the beta and my memory don't reach this far but I don't remember deck manipulation being a top strategy never.I don't think it's fair to call NG deck manipulation meme decks this used to be a big part of the faction. It's not all Masquerade Ball.
how many 5 damage removals do you have? We can't just assess cards without considering the existing meta.It can be answered with 5 damage removal and needs to convert 2 armor, so I guess it should be fine.
So this is basically a 1 strength worse Saesenthesis (if assuming the artifact gets 0 points), which is especially good if starting a round and if one has movement tools ?
I doubt too much would be invested in this, after 2 turns the points it can possibly generate drops. It requires a perfect setup and the devs have encouraged players to expect huge point swings and immediate point generation too much. I don't see this being played much if at allSo this is basically a 1 strength worse Saesenthesis (if assuming the artifact gets 0 points), which is especially good if starting a round and if one has movement tools ?