So, in summary, Gwent:
+ Blacklisting
+ 3 bronze copies
-/+ More tutors also means riskier mulligans
- Less draws (13 cards total, instead of 16)
- Less flexible mulligans (depending on the HC leaders)
In Homecoming, the flexible mulligans can offset the lack of blacklisting. Next, the extra draws can offset the 2 copy limit. Also, tutors are a double edged sword, especially in Homecoming. Finally, while not all leaders have the same amount of mulligans, some are still highly consistent, especially Skellige (also having units like Derran and Birna). Simply put, Homecoming hasn't become a RNG-fest, even though it might feel that way.
That brings me to one last thing, provisions or the result thereof, variance. And this is where it basically boils down to. In theory, your opening hand in Homecoming could be worse, but in practice the impact isn't as great as in Gwent because tempo openings are dead and you have oppertunities to unload bad/cheap cards. So, even with the variance, the increased RNG can still be compensated.
+ Blacklisting
+ 3 bronze copies
-/+ More tutors also means riskier mulligans
- Less draws (13 cards total, instead of 16)
- Less flexible mulligans (depending on the HC leaders)
In Homecoming, the flexible mulligans can offset the lack of blacklisting. Next, the extra draws can offset the 2 copy limit. Also, tutors are a double edged sword, especially in Homecoming. Finally, while not all leaders have the same amount of mulligans, some are still highly consistent, especially Skellige (also having units like Derran and Birna). Simply put, Homecoming hasn't become a RNG-fest, even though it might feel that way.
That brings me to one last thing, provisions or the result thereof, variance. And this is where it basically boils down to. In theory, your opening hand in Homecoming could be worse, but in practice the impact isn't as great as in Gwent because tempo openings are dead and you have oppertunities to unload bad/cheap cards. So, even with the variance, the increased RNG can still be compensated.