I just would like to know if it is possible to get an actual time variable (local time / system time) when modding the Witcher 3 ?
Hello there, I have an issue with a custom dlc that I'm trying to make to add a new sword to the game. So basically I followed marvelmaster's tutorial and managed to import my sword model into the game ( I can use it ) but it has no texture even though I made the xbm files and added the correct directory for everything like in the tutorial. I have really no idea what's wrong. I can post my unpacked mod if you wish to have a look.
Welcome! There are a number of guides you can follow. Here's an example for swarm. https://www.playgwent.com/en/decks/guides/75160Hi everyone! Im starting to play gwent again and wanted to try monsters with swarm tactic. But unfortunately I cant understand how does spawning works. In some cases the line is not full and spawning just do not works. With the full lines I can't even play my cards... In the older gwent version you could spawn as much as u wanted... Search is no help here. Hope you folks gonna help me find the answer.
Thx for the reply, But I wanna know how the line mechanic works. How much cards can be deployed, what happend if there not enough place etc.
Thank you, I also found out that even if there 8 cards and after deploy next card some another cards will be consumed/die etc - then no cards will be spawned after that, even if there enough place(in case someone find this helpful9 cards per line, extras simply won't spawn.
Hello to both of you! Modding is not my area of expertise. @SigilFey any idea?
Known bug, reported at least here and here. But as we're well into 2020 by now I doubt the game will get universal (as in for all platforms) updates.Hi
I love the Witcher Series and wanted to ask if it's possible to report a bug in Witcher 3 ( not gamebreaking, just sad) because the skill Hunter Instinct doesn't work as it should and they should at least update the description of the skill.