From what I remember this is new in 2.0.
I have an lmg and I tested it on the heavy mgs you can take off sentry guns.
For both cases the gun now "spools" their firerate, and its stupid. I hate it. It is gamey and irritating and moves the game towards goofy fortnite fantasy gun handling. I really liked that in the original game, despite the high tech setting, the game was grounded in realism of realistic car interiors and a lot of firearms with realistic mechanisms, and almost no laser weapons. And my favorite weapon type was the machineguns.
From a product design view, the people who designed the appearance and animations of most guns managed something amazing: They blended functional realism with scifi. And now the gameplay design of 2.0 betrays that by giving some guns highly unrealistic behaviour.
Please revert that change. It's the realism of driving and guns that keeps me playing this game.
I have an lmg and I tested it on the heavy mgs you can take off sentry guns.
For both cases the gun now "spools" their firerate, and its stupid. I hate it. It is gamey and irritating and moves the game towards goofy fortnite fantasy gun handling. I really liked that in the original game, despite the high tech setting, the game was grounded in realism of realistic car interiors and a lot of firearms with realistic mechanisms, and almost no laser weapons. And my favorite weapon type was the machineguns.
From a product design view, the people who designed the appearance and animations of most guns managed something amazing: They blended functional realism with scifi. And now the gameplay design of 2.0 betrays that by giving some guns highly unrealistic behaviour.
Please revert that change. It's the realism of driving and guns that keeps me playing this game.