Hello! (And, Happy Birthday! Just in case I missed it.)
I do hope some of the weapons surprise. I'm not really sure what scope constitutes "canon" in Cyberpunk, but I think that some liberty could be taken since it's dating from the 1980's. I'd love a wide range of melee options as well as firearms. The arm-blades in the trailer seem to hint at that. Like maybe a long knife with a blade on either end, and my wrist is augmented to spin like a cuisinart. Or a multi-pronged whip made of reinforced steel, but I can use an implant to create magnetic fields and control each prong individually and precisely. Or a baton that works similar to a shake-flashlight: as I swing it around, it builds up a charge. After a certain number of attacks, I can release a powerful shotgun-blast of energy. Or a kukri that includes minor avionic nanobots: I can use it like a knife, or I can throw it like a boomerang and it will track my target.
I hope so. While I've gotten used to it over time (and I can't imagine FF7 any other way), I really dislike intentionally oversized weapons. I think my biggest disappointment was DA: Inquisition. I was just, like, why??? Such an intricately designed world...and the weapons (especially some of the staffs and hammers) just look silly.