WHEN are you going to fix POTIONS?
FIRST: Yes, my tone is EXTREMELY exasperated in this post. That's because I LOVE The Witcher 2, feel passionate about it, and credit the development team at CDPROJEKTRED for making such a wonderful game. And because CDPROJEKTRED otherwise did such a great job with this game, it makes this one flaw all the more bewildering...
The Witcher 2 is SUCH a good game, and I'm loving the new difficulty mode, which really requires you to use all the tools available to the Geralt.
That said: WHY DO I NOT HAVE OPPORTUNITIES TO TAKE POTIONS BEFORE MAJOR BATTLES?
Out of EVERYTHING, out of all the elements done right, this is the most amateurish and silly design flaw of them all!
I'm currently at a fight with a lot of powerful enemies. There was ABSOLUTELY NO TIME I COULD MEDITATE before the fight (I will not say where or which fight so as not to spoil the storyline).
And as for other boss fights, I was unknowingly "sucked" into them by an unexpected cutscene. I was only luckly that I save so often, that I could load a save close to the boss but where I could still meditate.
This is seriously absurd. I just don't understand how anyone at CDPROJEKTRED could allow this, considering how well-designed EVERYTHING else in the game is.
We are on the SECOND major patch, with an increased difficulty level that really calls for the enhancements given by potions, and yet I STILL AM GETTING LOCKED OUT OF DRINKING POTIONS, BECAUSE I CANNOT MEDITATE!!!
Why??? Is this just seriously going to be ignored and included as a part of the console ports???
PLEASE, PLEASE--BEFORE you release the game onto consoles, PLEASE do SOMETHING about this!!!!
AT LEAST explain WHY you designed the game this way, and WHY you are NOT going to fix this...
FIRST: Yes, my tone is EXTREMELY exasperated in this post. That's because I LOVE The Witcher 2, feel passionate about it, and credit the development team at CDPROJEKTRED for making such a wonderful game. And because CDPROJEKTRED otherwise did such a great job with this game, it makes this one flaw all the more bewildering...
The Witcher 2 is SUCH a good game, and I'm loving the new difficulty mode, which really requires you to use all the tools available to the Geralt.
That said: WHY DO I NOT HAVE OPPORTUNITIES TO TAKE POTIONS BEFORE MAJOR BATTLES?
Out of EVERYTHING, out of all the elements done right, this is the most amateurish and silly design flaw of them all!
I'm currently at a fight with a lot of powerful enemies. There was ABSOLUTELY NO TIME I COULD MEDITATE before the fight (I will not say where or which fight so as not to spoil the storyline).
And as for other boss fights, I was unknowingly "sucked" into them by an unexpected cutscene. I was only luckly that I save so often, that I could load a save close to the boss but where I could still meditate.
This is seriously absurd. I just don't understand how anyone at CDPROJEKTRED could allow this, considering how well-designed EVERYTHING else in the game is.
We are on the SECOND major patch, with an increased difficulty level that really calls for the enhancements given by potions, and yet I STILL AM GETTING LOCKED OUT OF DRINKING POTIONS, BECAUSE I CANNOT MEDITATE!!!
Why??? Is this just seriously going to be ignored and included as a part of the console ports???
PLEASE, PLEASE--BEFORE you release the game onto consoles, PLEASE do SOMETHING about this!!!!
AT LEAST explain WHY you designed the game this way, and WHY you are NOT going to fix this...