Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
SUGGESTIONS
Menu

Register

Why does V sound like a jerk?

+
Prev
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
Next
First Prev 5 of 6

Go to page

Next Last
StereoFlava

StereoFlava

Senior user
#81
Aug 5, 2020
Because he's a newbie smartass who has no idea what's coming to him? i bet he changes his tone as the game goes on and dark events come up.
 
Codecypher

Codecypher

Forum regular
#82
Aug 8, 2020
StereoFlava said:
Because he's a newbie smartass who has no idea what's coming to him? i bet he changes his tone as the game goes on and dark events come up.
Click to expand...
Well you have to be somewhat smart to get anywhere in the corporate world. Its fairly dark as it begins with V kinda throwing up in the bathroom as the stress gets to him. Naturally being a corpo means you have certain types of expectations and I imagine being nice can even be a detrimental with who ever above you wanting to keep their spot and who ever is below you willing to kill you for the spot.
But I also agree that we haven't seen nearly enough for an objective assessment on how the voice acting is done I will play as Male V for my first run through.
 
S

Sam_Vakarian

Fresh user
#83
Dec 18, 2020
My opinion comes from someone who wasn't on the cyberpunk hype train and didn't really have my eyes on the game until like a day or two before it came out. My first play-through was as a female V. I felt her voice was perfect. She was emotional when it called for it, snarky when it needed to be there; her general overall tone I thought could fit the character very well, regardless of life path (I chose Nomad). I thoroughly enjoyed the work she did and what she brought to the character.

Then I started a second playthrough of male V. Nevermind that all the hairstyles make him look he has a receding hairline, the second he uttered his first lines I went: "huh. ok." I couldn't place it. I thought maybe it was in my head from coming off a fem V playthrough. 4 hours it hit me, he brought this "totally over it grizzled vet" presence to the voice that I feel just doesn't work. I don't mean any of this as insult to the VA as I highly respect that field, if anything it might be more a slight at the voice direction he was given. I'm still trying to truck through my male V run, but it just...doesn't feel right. This could also be down to what others before have mentioned in terms of VO work experience, but who can really be sure.

Anyway, sorry that was long, I just wanted to chime in.
 
Jetro30087

Jetro30087

Fresh user
#84
Dec 18, 2020
Compared to Jonhy Silverhand dialogue, V is veritable gentleman.
 
  • RED Point
Reactions: MissNet and replayNinja
xxTotexx

xxTotexx

Senior user
#85
Dec 18, 2020
I love Male V's voice. He's a snarky punk kid. He's got attitude :cool:
 
  • RED Point
Reactions: replayNinja
T

tavellone

Forum regular
#86
Dec 18, 2020
The male voice actor sounds like he thought he was applying for a role in the Mafia remake and ended up in the wrong auditon without knowing but got the job anyway. I don't think the voice actor did a bad job but sometimes the way the guy acts and sounds rubs me wrong, but I think its just because I was expecting a fully formable character rather than a predetermined character with his own opinions and ethos beyond my input.
 
  • RED Point
Reactions: Sam_Vakarian and Keive
replayNinja

replayNinja

Forum regular
#87
Dec 18, 2020
tavellone said:
The male voice actor sounds like he thought he was applying for a role in the Mafia remake and ended up in the wrong auditon without knowing but got the job anyway. I don't think the voice actor did a bad job but sometimes the way the guy acts and sounds rubs me wrong, but I think its just because I was expecting a fully formable character rather than a predetermined character with his own opinions and ethos beyond my input.
Click to expand...
Really? GTA, RDR...the list goes on. In Skyrim you don't even have a voice. These comments get more questionable with each passing day
 
T

tavellone

Forum regular
#88
Dec 18, 2020
replayNinja said:
Really? GTA, RDR...the list goes on. In Skyrim you don't even have a voice. These comments get more questionable with each passing day
Click to expand...
What are you taking about? List of what?
 
D

DeclinerChair

Fresh user
#89
Dec 18, 2020
I read somewhere that originally you were intended to have a background as a street kid and only much later were the lifepaths a thing. So fits if V is a street kid. I'm assuming they couldn't completely rerecord all the voicelines for all the different paths and just used what they had?

This is all speculative though so yeah.
 
ToyboxK

ToyboxK

Forum regular
#90
Dec 18, 2020
Rawls said:
Oh yeah! I'm sure you can. One of the people who played it this week said she spent much more time talking than shooting in her 5 hours.
Click to expand...
Can I have whatever version of the game she was playing?
 
  • RED Point
Reactions: MissNet
Rawls

Rawls

Moderator
#91
Dec 19, 2020
ToyboxK said:
Can I have whatever version of the game she was playing?
Click to expand...
I've spent way more time in dialogue than combat.
 
  • RED Point
Reactions: xxTotexx
xxTotexx

xxTotexx

Senior user
#92
Dec 19, 2020
DeclinerChair said:
I read somewhere that originally you were intended to have a background as a street kid and only much later were the lifepaths a thing. So fits if V is a street kid. I'm assuming they couldn't completely rerecord all the voicelines for all the different paths and just used what they had?

This is all speculative though so yeah.
Click to expand...
Tbh I'm playing Corpo right now (first playthru still haven't finished like 55 hours in) I think CDPR should have stuck to the one lifepath for the first CP game. The unique dialogue options aren't mind blowing or anything. As for some of the lines Male V says (I'm not sure if it's similar for Fem V) some sound out of place. Like he's speaking one line and then yelling the other or he's sounding sweet one minute and then he sounds cold the next. It wasn't intentional, it was obviously recorded at different times or something. I hope they'll fix those up, but prolly not right?
 
  • RED Point
Reactions: MissNet
ToyboxK

ToyboxK

Forum regular
#93
Dec 19, 2020
Rawls said:
I've spent way more time in dialogue than combat.
Click to expand...
Again, which version of the game are you playing? Because in the one I have, I only ever really have dialog in cut-scenes or scripted events.

I don't count messages sent to me on a phone where I respond with 'Okay.' as 'Dialog'. So please, tell me where you found this rich cache of dialog that apparently is hidden somewhere in the game.
 
  • RED Point
Reactions: Lucian06
Rawls

Rawls

Moderator
#94
Dec 19, 2020
ToyboxK said:
Again, which version of the game are you playing? Because in the one I have, I only ever really have dialog in cut-scenes or scripted events.
Click to expand...
Then I think you must have purchased a different game. In this one there are barely any cutscenes. Almost all dialogues scenes are part of your normal movement around the world.
 
ToyboxK

ToyboxK

Forum regular
#95
Dec 19, 2020
Rawls said:
Then I think you must have purchased a different game. In this one there are barely any cutscenes. Almost all dialogues scenes are part of your normal movement around the world.
Click to expand...
Huh. Okay, that's weird because I've never run across that. Only time I'm ever in dialog is if I'm sitting at a bar talking to a specific NPC or something.

There was ONE time Johnny showed up outside of my appartment to have a brief 3 line conversation about a piece of grafitti on the wall, but outside of that, every other piece of dialog has either been during a car ride, sitting at a bar or sitting in a room somewhere else.

Oh and that very first mission with Jackie, sort of. But he and T-Bug were more talking AT me than to me, so I don't know if that counts.

I've tried talking to random NPC's but they just go 'Huh?' unless they are specifically part of a quest I'm doing. Where are you finding all these riveting conversations? Is it somewhere in act 2?
 
Rawls

Rawls

Moderator
#96
Dec 19, 2020
ToyboxK said:
Huh. Okay, that's weird because I've never run across that. Only time I'm ever in dialog is if I'm sitting at a bar talking to a specific NPC or something.
Click to expand...
Weird.
 
ToyboxK

ToyboxK

Forum regular
#97
Dec 19, 2020
Rawls said:
Weird.
Click to expand...
Do you have like a video or something you can link me that shows me where this stuff is, because if it's in the game I've never seen it.
 
Rawls

Rawls

Moderator
#98
Dec 19, 2020
ToyboxK said:
Do you have like a video or something you can link me that shows me where this stuff is, because if it's in the game I've never seen it.
Click to expand...
Sure - Spoilers Below related to Jackie
There isn't one cutscene [definition - a sequence in a video game that is not interactive, breaking up the gameplay] there. It's all part of V's normal movement during gameplay.
 
Keive

Keive

Forum regular
#99
Dec 19, 2020
ToyboxK said:
Do you have like a video or something you can link me that shows me where this stuff is, because if it's in the game I've never seen it.
Click to expand...
Kind of curious on this. Still not far at all in the game but I don't see dialog options.

But pretty sure that maybe you two are misunderstanding each other?

The NPC's , basically the ones wandering around town, just say something random or yes "huh?" the other NPCs with dialog options are those who work at a shop and I guess side missions (haven't tried any of those yet). Also of course, the story.
 
ToyboxK

ToyboxK

Forum regular
#100
Dec 19, 2020
Rawls said:
Sure - Spoilers Below related to Jackie
There isn't one cutscene there. It's all part of V's normal movement during gameplay.
Click to expand...
....

This is literally a cutscene. The only difference is the camera is mounted to your head. If this is what you're talking about, yeah. Sure I've seen a lot of this, but again, this is all just part of the main story questline. Where does this happen in the world at large, that isn't pre-scripted and requires you to 'take a seat' and watch the scene play out for you? That's what I want to know.

Are there any non-storyline NPC's that have anything like this related to them?

Literally the only one I've found is a guy that got a messed up operation on his nether-regions and needs me to take him to a ripperdoc to get himself fixed. That is the ONE time I've actually had a dialog with a non main storyline NPC that actually occured WHILE I was playing the game itself, and not locked in a seat not able to do more than just turn my head.
 
Prev
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
Next
First Prev 5 of 6

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.