Lisbeth_Salander;n9587351 said:Cp2077 should have enemies with smart and responsive AI inspired by Dark Souls, but made in a better way. Cp2077 combat system should not be entirely based on memorisation, but memorisation itself should exist in order to make enemies unpredictable.
joaopinga;n9590681 said:This whole discussion about advanced systems, combat, classes and AI is good and all, but we all know the one true thing we must fear is a tetris inventory.
Huzzah !Rawls;n9593181 said:My biggest fear is that the devs try and make the game all things for all people and end up with something that satisfies no one.
animalfather;n9593401 said:it wont have drivable vehicles...small area...more like yakuza less like gta...
Suhiira;n9594971 said:That or they ignore the core theme(s) of a game to make something that will sell better (according to Marketing).
Suhiira;n9609051 said:Good vid on combat gameplay:
https://www.youtube.com/watch?v=5ZM2jXyvGOc
Like in The Last of Us?kofeiiniturpa;n9609431 said:Slow down the violence indeed. Less and slower but more meticulous and systemic in execution.
metalmaniac21;n9609601 said:Like in The Last of Us?
sv3672;n9612371 said:I am expecting something along the lines of "Witcher 3 with guns" in a cyberpunk environment
metalmaniac21;n9609601 said:Like in The Last of Us?