I've been gaming for roughly 20 years, and I'm fairly certain I can say I never felt a game was *too" short. Short, maybe, *too short*, I don't think so.
Unfortunately, this could possibly be the first game I say this about.
I don't understand how some people log 100 or 200 hours with not much of the main quest done, but yeah, everyone plays differently.
Just for context, I'm playing my V on Hard difficulty, and now that I finally managed to get my hands on a decent revolver and silencer for stealth takedowns, and a beautiful katana for my gorilla arms to slice through concrete with...
...I get the "point of no return" warning and realise the game is nearing its end, with just under 26h put in, making my heart drop. All those things I still wanted to do, about to go into an "endgame mode" which I don't much care for.
I know there's a lot of sidecontent. I'm a bit of a half-as*ed completionist myself.
I didn't count, but my quest log is 80-90% completed missions, and except for some regions of NC which are still hard for my "unfinished" character, I've completed well over 60% of sidequests and gigs - for which my mindset was "oh I must complete as many as I can before getting all glitched up". For me, most of them were quite generic.
I'm level 29 and have level 35 weapons in my inventory, which I doubt I will ever use. I have perks I'm thinking I will only ever use on other playthroughs if I spec fully on 1 or 2 stats. Tech is my main stat, and I'm too many skill points away from being able to craft legendary items to even bother by now.
I couldn't even touch Epistrophy due to a bug not even allowing me to interact with the cars, but I don't mind those bugs that much. Sh*t happens, and can be fixed.
The ME series, AC, Gothic I-III, KoA, TW2 and 3, GTA's, Mafia, Sleeping Dogs... I've played all of these and many more, more than once, and I can certainly say I FEEL each and every one of them had more content than Cyberpunk.
I like my ROLE playing games to have a big enough chunk of story that I can fully enjoy all other features in the game while feeling this sense of progress in the game world. And that didn't happen here, for me.
I know this game has had a lot of hype, and that sometimes makes expectations hard to meet, but for my part, I can honestly say I'm disappointed not with the quality (on the contrary), but with the quantity. I prefer a full mediocre ham pizza I can fill my stomach with, than half a slice of a caviar and truffle pizza. But this is my opinion.