I just watched for the 50th time all the gameplay footage from E3.
I would like to open a thread for community suggestions about walking and running animations. How, in your opinion, can be improved?
The more I watch the videos the more I think that Geralt's movements look really clumsy, weighted, as if he had some bulky armor/equipment or burden. I also think that Geralt model (, body, physical proportions) is a bit too beefy, and this plus the clumsy and heavy movement make Geralt look far from the fast and agile warrior he's supposed to be.
He moves more like a knight in heavy armor. Also the feet and hands look way too big. Based on what I see, I'm really disappointed by CDproject character desigh choices. I really hope they'll work on Geralt's aesthetics and animations.
HaHa.. I think Geralt looks and moves as he should. You make it sound like he should be floating asross the ground like a pansy. His gloves are suposed to look like that man.
Alright people !!
It's been a week since E3 , so probably you would say why I am asking this question now ,but It's like when I saw griffin hunt demo the running animation of geralt seemed quite weird or robotic on terrains & slopes first I thought it was just me but I've read some article's mentioning the same and also some people on this forum. So what do you guy's think , should it be improved or not !! It's just my opinion though after the release I want this game to be best looking on any platform and I am sure it'll be best but I just don't want any asshole complaining about geralt's style later on.
Cheers !!
I like all of his new animation so far, It's an easy choice for me. All one has to do is, go play TW2 for 5 mins and then go watch the demos again and try not to smile.
Last edited by a moderator: