G4merY;n10856511 said:What's your player level in Gwent, and how many card games are you playing currently?
Close to 40. Ive been playing since closed beta. I cant remeber wich level i was in closed.
Ever since the gold patch ive been playing less and less with each update. Stopped completely in MW.
When they remove Create in May i will return though to farm some kegs for 2.0.
Besides GWENT, Im trying out Eternal now. Its done by a MtG pro. Pretty good so far.
I started on Card games long ago with MtG in Homelands.... Yeah long long ago. Stopped on X edition. I just play now with some friends with pre made decks.
Played Pokemon/Harry Potter/LoTR/Yu-Gi-Oh and Battle Con.
Digital? Yu-Gi-Oh, MtG, HS, Infinity Wars, GWENT and Eternal.
Ive probably try some more obscure ones out but i cant remember.
Right now i just one something good that dont require tons of money.
Laveley;n10856631 said:You are right, adapting gameplay to UI and not the other way around is just plain stupid to say the least. Good UI its exactly the one that is able to adapt to gameplay and still be, well... good!
And its not that they dont have plenty of options to fit gwent on mobiles. Gwent board has plenty space for improvement, the rows separations are thick, the hand cards can be smaller, the preview and history of the cards could be windowed as the graveyard and mulligan screens thus freeing a lot of space on the sides and even if they dont want to do that, they could just slice the board on two for mobiles as in a "zoomed in" version of the game.
The whole idea of gwent on mobiles seems awkard to me anyways.
It can be done in mobile, just need to cut some space out. Not features =P