Delusion is the right word.These kinds of discussions are just so sad at this point. CDPR isn't going to listen, ever, because the vast majority of people are happy with the game. It would take refunds on a massive scale in order to break their delusion.
None. You're absolutely right. You single-handedly refuted every detailed analysis of missing features that would have improved the game in meanginful ways, which are incidentally too extensive to be reproduced in this comment thread for your specific convenience. The game is perfect as-is, GOTY, 10/10.I would ask differently - What features are actually cut from game that would make game better??? because so far, everybody mentions features that just dont really make sense to be in the game in the first place, or just create a ton of other issues and therefore its quite understandable why they were cut off... so which features are we talking about???
I would ask differently - What features are actually cut from game that would make game better??? because so far, everybody mentions features that just dont really make sense to be in the game in the first place, or just create a ton of other issues and therefore its quite understandable why they were cut off... so which features are we talking about???
Or this. Exactly : )None. You're absolutely right. You single-handedly refuted every detailed analysis of missing features that would have improved the game in meanginful ways, which are incidentally too extensive to be reproduced in this comment thread for your specific convenience. The game is perfect as-is, GOTY, 10/10.
I would ask differently - What features are actually cut from game that would make game better??? because so far, everybody mentions features that just dont really make sense to be in the game in the first place, or just create a ton of other issues and therefore its quite understandable why they were cut off... so which features are we talking about???
None. You're absolutely right. You single-handedly refuted every detailed analysis of missing features that would have improved the game in meanginful ways, which are incidentally too extensive to be reproduced in this comment thread for your specific convenience. The game is perfect as-is, GOTY, 10/10.
Which is worse. Nanowire hacking would be better, more immersive and in tone with source material and help balance the game. Almost every single change from what is described by the narrator in the demo to what we got in the final product was a clear downgrade.Lots of things is being claimed, and nobody actually thinks things through.. i give you one example - NANOWIRE hacking - cut from game.. BECAUSE - you can hack people REMOTELY anyway... so whats the point in connecting the wire to the victim???
Many such "features" were introduced in demo, because overall design changes and certain things become irrelevant.. like this Nanowire hacking...
Yet its easier to jump on a hate bandwagon these days, than actually think why things were removed in the first place...
Apparently they do.Delusion is the right word.
They really think they actually delivered a 9/10 game on PC? Gameplay as it stands feels at least like a 10+ years old game, a good one maybe but a very limited one, like the very first Assassin's Creed games (which I don't really like, played the first two though, and at the time, for the time, they where OK...), but even way back then we had things like EoS MW just an example (and many others).
Do they really believe they actually delivered the next Witcher 3, honestly?
Most are still in denial.Five stages of grief:
- denial.
- anger.
- bargaining.
- depression.
- acceptance.
Can you recommend to me a few of those "actually good RPGs" with all of these features you just listed?At least five times the amount of good side quests with a dozen or more very long branching side quests, main quest feels like a good side quest in any other good RPG. Quest hubs to explore with activities to do. Lore and information given via actual dialogue with important NPCs, more intrecative good NPCs to talk to too with new dialogue from time to time, reasons to actually explore the city and visit important locations (bars, restaurants, quest hubs) trough out the game again and again, etc., you know, like ab actually good RPG.
BUT with even less content and choices and interesting side quests than Witcher3 at launch, but with even more bugs and performance problems: )Apparently they do.
The delusion started with the Witcher 3. In a way, that game is the root of all the problems with Cyberpunk. That was the game that made CDPR think they were good at creating open worlds (they weren't) and led them to believe they could take on a project of even more ambitious scope without the proper expertise or groundwork in place.
Your argument falls apart when you realize they removed features that have been reliable staples of the RPG genre for decades, because they form the literal core of the roleplay experience.Lots of things is being claimed, and nobody actually thinks things through.. i give you one example - NANOWIRE hacking - cut from game.. BECAUSE - you can hack people REMOTELY anyway... so whats the point in connecting the wire to the victim???
Many such "features" were introduced in demo, because overall design changes and certain things become irrelevant.. like this Nanowire hacking...
Yet its easier to jump on a hate bandwagon these days, than actually think why things were removed in the first place...
There is nothing special about watching 200 braindead NPC's cluttering my field of view. All they can do is crouch if i pull my gun out, or disappear if i turn around. Most of the time they have 5 siblings walking next to them, wich also kills some of the point about flooding the map with them. Its just empty filler. I'd much rather see 10-20npc's, where they ahve some sort of purpose and actualy respond/react to you as a player or the events that are unfolding.agreed
but they are checked anyway... they just didnt fulfill everybodys expectations...
happens when imaginations runs wild
but honestly
Night City is the best thing i did see in a long time...
also some of the animations are realy good (motioncapture) and the faces look realy good
and when you are in the inner city parts and there are like 200 npcs running around its realy impressive
GTA V has like 2-5 npcs every few 100m
also the vocalisations... Rockstar Games are all only available in english...
CDPR games in what.. 7 or even more languages?
German vocalisation took ~1year make... they even did fly someone in from Japan to do the voice of Goro Takemura.. its realy impressive.. 93k takes, movies need like 14k takes
Pretty much. One step forward, two steps back.BUT with even less content and choices and interesting side quests than Witcher3 at launch, but with even more bugs and performance problems: )
I would take 2-5 pedestrians with day/night cycle over 200 brain deadly walking around and despawning every time you turn a camera any time ... quality over quantity dudeagreed
but they are checked anyway... they just didnt fulfill everybodys expectations...
happens when imaginations runs wild
but honestly
Night City is the best thing i did see in a long time...
also some of the animations are realy good (motioncapture) and the faces look realy good
and when you are in the inner city parts and there are like 200 npcs running around its realy impressive
GTA V has like 2-5 npcs every few 100m
also the vocalisations... Rockstar Games are all only available in english...
CDPR games in what.. 7 or even more languages?
German vocalisation took ~1year make... they even did fly someone in from Japan to do the voice of Goro Takemura.. its realy impressive.. 93k takes, movies need like 14k takes
My denial stage was very, very short.Most are still in denial.
I'm stuck between the first 2. :/Most are still in denial.