Iorveth, Saskia, Anais, Natalis, Adda, Sigfried, Yaevinn :0 minutes of content. Sheala, Lady of the Lake: 1 real minute of content. That's FAAAAAAR from been enough. I would had prefer that than what we get. And what I remember for ME3 is that characters like Jacob or Miranda had quest with 15-20 minutes of gameplay and they were always avalaible to talk. That doesn't happen in TW3 even with the main characters that appears in the game. Sorry but those "5 minutes" were really valuable for some of us.
I know already that meeting these characters for 5 min would have been enough for some.
For me, landing at some random planet or a space station in some random system and seeing the familiar faces (with no role in the story) just because they appeared in the previous games is a waste of time.
I would have loved to see everyone of them in TW3 with a purpose other than a meaningless cameo.
It was. In fact, I repeteadly saw many time that one of the many good thing of TW3 was that you were able to import your decisions from the others games. Once many bought the game could actually see the meaning of that: it was put for cosmetic reasons.
Again, TW2 showed already how much the save import means in The Witcher series - a few references here and there plus the swords and armor that became obsolete by chapter 2.
as a trilogy, it maintained a relative coherence between the three games and Bioware never sold it like something different of what really was.
The difference is - both TW1 and TW2 were mostly self-contained plotwise. ME1 and 2 weren't.
It always was about a guy trying to save the galaxy with his team (simple argument). TW changed from a guy who is trying to survive in a caotic world by taking hard decisions to a guy who is looking for his beloved daughter. I can't consider that "adult"
If that's how you saw TW1 and 2 - fine. The way I saw the trilogy was Geralt recovering his identity (TW1), memories (TW2) and finally reuniting with his family (TW3). That's plenty of coherence for me.
You put that with the absence of any kind of choice/consequence system and it's the reason about why CDPR doesn't treat their players like adults.
C&C system works fine for the most part within TW3 itself. It doesn't work well between the games and it never did.
Also, if you remove key characters of the plot
Well, they can't be the key characters of the plot if they were removed, can't they.
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