I'd rather go back to TW2 daggers, at least those dealt damage. Crossbows do look cool, but there's 0 point in their existence besides as a means of defense underwater or sailing (just let us use the swords instead, really). TW3 gameplay mechanics prove right that quote from the Polish show: "there is nothing better than a sword".
Just mod the game, there's several mods (Like god mode) that make the crossbow amazing and a bit op. If you really want to use ranged combat in witcher 3, theres mods for unlimited bolts and no reloading, theres mods that scale the crossbows damage with your player and the god mode mod allows you to choose a damage multiplier (anywhere from 0-50 times the damage of the crossbow) and lets you have infinite bolts with no reloading at the same time, if you so choose. I have mine set to times 50 and it makes the crossbow so op that if I don't feel like fighting a mini boss or even Eredin himself all I gotta do is shoot him one time and 1 default bolt from the starter crossbow does like 500k damage and insta kills anything. So again, if you want to use ranged combat or have played the game so much (like I have) that you need mods to keep things interesting and fun, just download them via nexus mods using vortex, it's really easy. Here's a Next Gen compatible God Mode mod:
https://www.nexusmods.com/witcher3/mods/7249 make sure to read the description so you actually can use it. You can download it through vortex but you have to install a file updater (The one in the description), put it in your game files and run it, so you have the god mode menu in your game. Super simple and super easy. No need to make a big fuss, just mod the game to your liking
The Crossbow mods are quite fun really, there's even one that turns it into a machine gun and you can rapid fire unlimited bolts lol. There's even this mod as well that simple makes the crossbow better:
https://www.nexusmods.com/witcher3/mods/5890