Currency in Witcher 3(Orens or Crowns)?

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Currency in Witcher 3(Orens or Crowns)?


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While I'd love multicurrency, and a chance to invest in precious gems, bury them in the woods and then forget where I buried them, I think the reasonable option here would be for either just Novigrad Crowns, or Orens. Or maybe even just Nilfgaardian Florins, since that coin would probably be the most powerful at the moment. A mixture of those would just be too complicated. Well for most people.

We're probably getting Orens, but I'd love to have something different. Just for the change.
 
Neither Novigrad nor big parts of the No Man's Land nor the Skellige Islands are already conquered by Nilfaard so I disagree with the statement that the Florin was the already predominating currency in most of the regions which are featured in the game.

Maybe they should work with some abstract "gold/silver value" (mark silver in the books) instead (in inventory and shops) and use Crowns, Florins and Oren only for immersion/"atmospheric flavor" in dialogues and descriptions and stuff...
 
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I see a crown icon on there. So I guess they're going with Novigradian Crowns?
 
Since we might also visit Gors Velen nobles should also be in the game. And thalers if we get to visit Cidaris. Or Kovir guilders because Novigrad is a sea trading post and Kovir and Poviss are the biggest trading countries in the witcher world exporting 80% of the world's gold... :p


My personal suggestion: they should use "Mark Silver" (weight unit for silver in the books) for inventory and shop values and different "local" currencies for dialogues, descriptions. Would add a nice flavour to the game and strengthen immersion making the sytem too complex or difficult.
 
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Hey, it would be nice to go to Cianfanelli bank and change money there (oren/crowns/mark silver).
Also... this bank has a branch right in Novigrad.

*winks*
Currency exchange is actually pretty important in Novigrad. Novigrad even has a special money exchange on top of several banks. That's how Dandelion described Novigrad in the books:

Nowigrad, I can tell you, is the capital of the world. Almost 30,000 inhabitants, newcomers not included, can you imagine, Geralt? Brick-built houses, paved streets, a sea port, warehouses, for water mills, slaughterhouses, saw mills, a big brick manufactury and all kinds of guilds and crafts. An exchange, eight banks and nineteen pawnshops. A castle and a breathtaking city guard. And entertainment - a scaffold, a gibbet with a trap door, 35 taverns, one theatre, a menagerie, two markets and twelve brothels. And temples, I can't even count how many.
from Sword of Destiny, Andrzej Sapkowski


I would like to see Vivaldi again and change some money... :p
 
Currency exchange is actually pretty important in Novigrad. Novigrad even has a special money exchange on top of several banks. That's how Dandelion described Novigrad in the books:

Nowigrad, I can tell you, is the capital of the world. Almost 30,000 inhabitants, newcomers not included, can you imagine, Geralt? Brick-built houses, paved streets, a sea port, warehouses, for water mills, slaughterhouses, saw mills, a big brick manufactury and all kinds of guilds and crafts. An exchange, eight banks and nineteen pawnshops. A castle and a breathtaking city guard. And entertainment - a scaffold, a gibbet with a trap door, 35 taverns, one theatre, a menagerie, two markets and twelve brothels. And temples, I can't even count how many.
from Sword of Destiny, Andrzej Sapkowski


I would like to see Vivaldi again and change some money... :p
Yeah, I hope we will! It would be so great!
 
I Love the idea of Multiple currencies. It adds more fun and its more imersive. But, thinking on the developer side, it's more complicated to develop and implement. I think we will se only one type. But I think orens, Crowns and Florens would be the perfect match :D
 
Yeah jewels & gems sound neat, but I vote to keep it simple. These Amazings Devs have already done so much and it just makes me tired thinking about it.
Let them finish this game in peace.;)
 
I'm honoured to see continued interest and discussion in my old thread. I was honestly a little proud of myself when coming up with the idea to be honest. Thank you all! :happy:

Let's see what the devs will do, but thanks @Kinley for that screenshot!

I'm, again, all for immersion and multiple currencies and gems and what have you, but more currency doesn't necessarily equal it being too complex. It could be an automated system, and gems and jewelry existed in Witcher 1 along with other gifts and gift system.

Hmm, seeing this maybe I'll resurrect my other threads as well. ::)
 
It would be great to have a multi currency system. I imagine an exchange market in Novigrad, and possibly a stock market. And to make your choices in the game world impact the exchange value of each currency! ;)
 
First and foremost the poll option "simplicity" is misleading. It's not because of simplicity or complexity it's a matter of what's best for game play, so it should rather be phrased "Keep Oren for gameplay sake". gregski already summarized why multiple currency is stupid but rather to address this issue as a simplicity/complexity or out of a immersion point of view ( I want to say this though, coming from a immersion point of view this also damages immersion as Geralt isn't a stock market specialist or a person caring in the economy) let's look at it from a game play point of view.

1. Multiple currency and game play

So what would multiple currencies add? The short answer is outside of immersion very little. I for the like of me can't figure out how multiple currencies would add anything that would enhance the game play. Would Geralt appearing in front of traders with different currencies add something that would enhance the economy system? If engaging and interesting situations would occur as a result then yes, it would enhance it. But of course CD RED wouldn't go this distance if they decided to implement it.

2. Frustration from players

Witcher 2 was considered by many one of the best games by 2011, but it wasn't without faults. The alchemy system was one thing people weren't to fond about, how doors got repeatedly slapped in the face was another, the stealth system which was rather clunky was a third and how combat felt dodgy and "flowy" was probably a fourth. Now these concerns were still rather minor to what OP is suggesting here. Having the wrong currency (or too little of one because you've exchanged some of it) will just force player to run into different exchanger which causes extra annoyance and detract from things that Witcher have done well, i.e. Quests, story and so on. Even if this were to be a 100% sacrifice from CD RED to make it perfect I can still see the reviews "Clunky currency system is a nuisance" and the likes. You might say that these reviews are irrelevant but good reviews still effect sales

3. Complexity isn't always better

Now I've addressed this a lot. probably to often to be honest, but I'll say this again. Complexity doesn't add game play, it adds complexity. Game play can come from many different things and many different things can enhance it but one doesn't equal another. This is one example of why some people prefer older games, because they didn't jeopardize game play, it's also probably why CD RED decided that the crafting system in Witcher 3 (to my delight) is more focused on finding crafting items from monsters and such instead of running around (like in The Witcher 2) with one million different cloths/leathers/twines/ores you name that in the end will just fill up your stash somewhere and force people to mod out the weight limitation.

4. Would areas restrict currencies?

Now the main argument is, more currencies add immersion. The question to this then is, would different areas restrict currencies? Novigrad would easily use all currencies available (it's a massive city effected by trade), and with all cities and so much availability to travel to other areas you have to assume that most larger places would have a access for everyone to use every sort of currencies available. Not to mention that everyone practically can speak the same language (which we've seen from all kingdoms in the north and also The Nilfgaardian Empire in previous titles), this mean that the likelihood of people moving around is huge (whether this is for a better life, a better climate, less oppression etc.) so I can honestly not phantom why not you could use Orens everywhere.

4a. If not what's the point?
And of course if you can use Orens everywhere then what's the point? Then it's just a useless implementation that cost money and time and add very little to gamers. People would just ignore everything else and stick with Orens and CD RED wouldn't get anything from this except pleasing a couple of fans that scream "realism" (This also applies to the notion that currencies would be automated in anyway... If it is, then it just add something to nothing).

4b If yes, villages... Ooh dear... villages...
In fact the only place where you couldn't rely on one currency only would be in smaller villages and if we address immersion who would enjoy/want to travel all over the world to find a exchanger cause trust me, in a small village they wouldn't know (or accept) how to exchange Orens for something else. Then we have a massive nuisance for gamers. Just imagine travelling on horse back maybe for 10 minutes in full speed just to get some money to complete some quests in a village in the middle of nowhere.

5. So you just rant, anything good with this system?

In all honesty I can only think of one thing why this would be a "good" feature and that is to make Geralt more "poor" in a way to further emphasize the fact that Witcher's are poor as he wouldn't have sufficient coins in said areas (as it effectively cuts his wealth down for each currency implemented) but then again, this could be much better handled by simply fixing the economy system to begin with to prevent players to ludicrously rich. The economy system have generally been a problem in most games these days (you get too rich too fast), while this could somewhat stifle this effect, but it would effect game play too much and only have a sub par effect on this issue.

6. Immersion, aren't there more important factors?
Finally I'll just simply add that I don't believe this is what CD RED should focus on when we are talking about improving immersion. Currencies while being all fine and dandy are absolutely nothing compared to having a rich in depth world where cultures and behaviours from people differer wherever you go, where swamp areas and caves bring cold down your spine. Where massive monsters engross you in the world and makes your adrenaline pump, where random conversations about the history or the world or just some racist slur can bring you chuckles of joy. This is what CD RED should focus on when we are talking about immersion... Nail this and then we won't care in clunky combat, dumb mechanics and/or questionable design choices. How do I know? Because it worked for Witcher 1 and 2.
 
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Interesting post @Juuuhan, and that is why I started this thread, to see interesting posts, and hear what people think. Pros and cons. And to get the attention of the devs of course. :happy:

First and foremost I can't change a damn thing regarding the poll, it just won't accept any further edit. But call it simplicity or gameplay or whatever you wish, I was mainly thinking of immersion and not problems of development and implementation.

Second, this was never supposed to be a frustrating element in gameplay and my thought wasn't 'Ooh, here's a good way for CDPR to create frustration and to piss people off.' Frankly I give CDPR more credit than that, they're the best devs out there! Nor was it supposed to be Witcher stock market exhange simulation or a tycoon enterprise game where you have to ride across the entire map 'because the vendors won't take my orens' or what have you. Check previous posts, because I feel I've adressed this already, that the system would be automatic and not a hassle for the player.

Granted, my interest in this is for immersion foremost, but the reason for me creating this thread was remembering the Novigrad Crown, realising that having the Oren as the main(and only) currency(as in Witcher 1 and 2) in Novigrad and the rest of Witcher 3 areas...frankly would be quite ridiculous. How would the devs explain the lack of the Crown? Especially in Novigrad, Redania? Even more so in a large area where you cross the border of several kingdoms, and where an invading army probably brought their own wares and gold to do business.

And if Temeria now is a country divided, you can bet that the Oren isn't the strongest currency in the world, nor would Emperor Emhyr var Emreis relinquish the opportunity to increase his own influence with the spreading of the Floren. It's a plain statement spreading your own minted coin in an area you've conquered. That is if Emhyr's face or the Nilfgaard Sun now are depicted on the Floren, I honestly have no idea. But spreading your own currency is nonetheless a strong statement as it clearly says: "We're here to stay."

If you read the Last Wish or Blood of Elves you know that discussing money, investing in gems, haggling of prices for services rendered are everyday business. Yes, even for a witcher. It does not take up many sentences in the books but it is mentioned. Also mentioned is that the Crown and Oren have different values and exchange rates and then there was the rivalry of the customs war.

In my interpretation a currency system wouldn't mean Geralt buying buildings or shares of stock or investing in a trading fleet while building a powerful merchant empire. But perhaps there would be different buy/sell prices in stores in different areas while using different currency in different places of the game?

I can't remember where, it's old news, but think I read that there's an local economy system confirmed and an area that has a surplus of certain wares will pay less if you try to sell them more of the same wares. And why wouldn't they? Now I don't know if this feature will be in Witcher 3 or not, but I think it's great if it is.

And then there's the banks. Novigrad has more than one. They are confirmed. What do you usually do at a bank? I can think of a mission or two, maybe preventing/aiding a heist like in Witcher 1? And exchanging currency. Perhaps the banks won't even be accessible, and will just be there for show, but they will be present in Witcher 3.

I'm sure the Oren still has a place in Witcher economy, I am no expert, but for it to be the exclusive means for payment on the market? What would that say in a world involving a massive area that include several different countries engulfed in an invasion? That the Oren is so valuable now since Temeria was invaded? No, don't think so. Keeping the Oren as in previous games would be for the sake of simplicity.

Hell, I think Geralt even mentions Gors Velen in one gameplay video, so that's another currency altogether called the Noble. We even have Skellige islands, and I have no idea what pass for currency there. Pounds and Crowns have both been mentioned here.

I ask and pose an interesting question, but I do not claim have the answer. I do not develop games, and honestly, I won't be diappointed for long if this is ignored by the devs altogether. It's their decision. If they go with Crowns, they go with Crowns, and if the go with Orens...I will possibly think of entire regions still dealing exclusively in Orens from a kingdom that's not as strong and influential as it once was.

Besides, I think the issue has already been adressed, as seen here:



It's an image, nothing more, but still.
Thanks to @Kinley for providing it. Now there's but a depiction of coins at the top. Possibly they will only call it currency or nothing at all, and just show a value of an items worth right next to these yellow coins. Perhaps those "fans" you speak of would be glad to at least see that this is adressed by the devs by just adding different coins as seen in that image. I know I would.
 
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Could someone from team RED at last shed some light to this topic?
Please?
View attachment 9283

Witcher 3 is only few months away and I am still very interested to know what currency Geralt is using in your game. The picture in above post certainly hints very strongly for Novigradian Growns, but I would still like to know are you planning to use multicurrencies like Imperial florens or precious gems depending on the situation or does sticking in only one currency prevail for simplicity´s sake?

If it would not be too much to ask for. I however understand if you still want to keep it as suprise for us.
 

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WitcherWorld post-war Banking crisis averted ?

Interview with CD Projekt RED's senior writer Jakub Szamałek.
You mentioned the opportunity to bargain. Please tell us in detail about the economic system in the game. I understand that it will be more difficult than in previous installments?

In The Witcher 3, there are several regions, each with its own economy. You, if you wish, can engage in trade and make money by delivering certain goods from one region to another. No man's land, in Velen, say, the people are very poor and starving. If you buy food anywhere and will bring it back with you an they will give the best price. Also, some dealers are willing to pay you more for certain goods. For example, metal smiths will give you a higher price than other traders.

In some cases, Geralt will be able to influence the state of the local economy. For example, in the vicinity of some villages inhabited by a monster who terrorizes the village. If witcher kills the beast, then he will be able to subsequently buy goods from local merchants at lower prices, because with death of the creature roads will be safer, and trade become more brisk. And in such situation everything would be a little easier even for you.

We have a few in-game currency. The main currency - Novigradian Crown. They can be accepted everywhere. In addition, there is the second additional currency - Temerian Orens, that had circulated in the previous games, and Nilfgaardian Florins. After the Nilfgaard conquest of the former Temeria, some traders refuse to accept Orens, preferring to trade for florins. To avoid problems with a variety of currencies, Geralt can collect them, and then, once in Novigrad, exchange [for the crown] in Vivaldi's bank, which was mentioned in the book. Thus, the economic system we got is really complicated and, at the same time, quite realistic.

Geralt will be able to make deposits in banks of Novigrad?

As I recall, this option, as deposits, is not available in the game, but you will be able to take a credit in the bank and then buy something you want.

An analogue of the credit card?

Yes it is. Why not?

What about percents?

Well, first you have to pay for previously received credit before taking the new one.

Think i'll just put this down here...
 
Think i'll just put this down here...

Yeah....yeah you do just that friend. I am still sitting down by the way. ^_^

I love CDPR. I really really do!


Please @Marcin Momot, can you verify and answer my questions: How long have you devs planned this? From the start or were you influenced by the community?


Hell, yeah, I'm hunting for credit. :happy:

I love you devs! Thank you so much for this!
 
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