So, wait. Is it purely about visual fidelity? Is that why the game's "revolutionary"?
I mean people are suddenly very selective about what's considered "revolutionary".
The look and atmosphere is half the story telling in an RPG, this is why Infinity Engine games are incredible experiences to this day. The handcrafted look of every scene, the sounds, everything is timeless. Cyberpunk 2077 is like that except in a 3D environment, almost every single frame is incredible and the sound design is the best I've ever experienced.
I'm gaming since the mid 90s and Night City has given me feelings I haven't experienced in a long time. My first MMO, my first CRPG, the first time I played Doom. It gives me these feelings because Night City is something that has never been done in gaming. All other cities and hubs in games still feel gamey. GTA 5? It's still a cartoony city. Watch Dogs Legion tried to recreate London and it still feels like a cartoony gamey city.
Night City feels like a real city. It feels like something that exists, the views, the sounds, the attention to detail, no effort has been spared. No other game is comparable, so when people are saying that CP2077 doesn't do anything new, I'm gonna do a hard disagree on that. CDPR has achieved something incredible that will serve as the groundwork for their future work. The most beautiful game, the most amazing city in the most beautiful game.