Final Boss Difficulty

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Final Boss Difficulty

I finished the game a few days ago on death march and I really enjoyed it. It's one of the best games I've ever played but It has some faults.

For me the most disappointing thing was the final boss fight. I hoped for an epic tough fight with Eredin and I didn't get it. So I think he could use a little buff or something. He simply doesn't do enough damage to Geralt, even on death march difficulty. I tried to beat him without any armor, only using a silver sword and he still didn't do much damage. So yeah, Geralt can beat him easily only wearing his underwear.

Plus the Archgriffin + Ekhidna decoction combo is so OP it's not even funny.

I doubt CDPR will do anything with this, but maybe I'm wrong. I just think the game deserves a harder, more challenging final boss. Eredin deserves better because right now he's pathetic (not as much as Saskia was in TW2, but still).
 
I finished the game a few days ago on death march and I really enjoyed it. It's one of the best games I've ever played but It has some faults.

For me the most disappointing thing was the final boss fight. I hoped for an epic tough fight with Eredin and I didn't get it. So I think he could use a little buff or something. He simply doesn't do enough damage to Geralt, even on death march difficulty. I tried to beat him without any armor, only using a silver sword and he still didn't do much damage. So yeah, Geralt can beat him easily only wearing his underwear.

Plus the Archgriffin + Ekhidna decoction combo is so OP it's not even funny.

I doubt CDPR will do anything with this, but maybe I'm wrong. I just think the game deserves a harder, more challenging final boss. Eredin deserves better because right now he's pathetic (not as much as Saskia was in TW2, but still).

Well, Saskia boss fight was really hard.

But the problem is not the difficult...is Eredin himself, as a character, IMHO.
 
I finished the game a few days ago on death march and I really enjoyed it. It's one of the best games I've ever played but It has some faults.

For me the most disappointing thing was the final boss fight. I hoped for an epic tough fight with Eredin and I didn't get it. So I think he could use a little buff or something. He simply doesn't do enough damage to Geralt, even on death march difficulty. I tried to beat him without any armor, only using a silver sword and he still didn't do much damage. So yeah, Geralt can beat him easily only wearing his underwear.

Plus the Archgriffin + Ekhidna decoction combo is so OP it's not even funny.

I doubt CDPR will do anything with this, but maybe I'm wrong. I just think the game deserves a harder, more challenging final boss. Eredin deserves better because right now he's pathetic (not as much as Saskia was in TW2, but still).

it isn´t just the final boss, for me the Death March Difficulty was too easy after the first five hours, died every once and then but overall hadn´t any problems, which i wished to have, to experiment a bit more with decotions, oils and potions.
 
Its your chr. build. Alchemy is very rewarding in this game. Besides Eredin is not super elf. Ciri managed to beat him few years back without her super powers, so yes he not stronger than his generals
 
Want a real hard fight where he can kill you in a couple of hits? Simple. Don't use any potions and don't use quen.

He is much easier to dodge then the other guys but he will do damage when he connects if you don't OP yourself.
 
it isn´t just the final boss, for me the Death March Difficulty was too easy after the first five hours, died every once and then but overall hadn´t any problems, which i wished to have, to experiment a bit more with decotions, oils and potions.

There were some pretty gnarly fights against some drowner hordes and large ghoul packs that were very fun early on. Though that changed at some point in Velen and I had the same experience as you.

Want a real hard fight where he can kill you in a couple of hits? Simple. Don't use any potions and don't use quen.

Though it sucks that you have to artificially make the game harder for yourself. I want a nice challenge and be forced to use all the tools at your disposal. Certainly something the devs may want to revisit.
 
Though it sucks that you have to artificially make the game harder for yourself. I want a nice challenge and be forced to use all the tools at your disposal. Certainly something the devs may want to revisit.

I have this nasty habit of always seeming to agree with Zeroscape (whereever he is irrespective of topic), but this pretty much echos my sentiments exactly. I was also coming to Witcher 3 from Dark Souls 2: Scholars of the First Sin, so it made it feel even easier to me. I also played it on Death March and most of my deaths were due to missteps and falling to my doom. Sure, there were a couple instances with some golems and the like that gave me a good thrashing, but Eredin's fight reminded me of a boxing match that is hyped for a year and then one guy just knocks the other guy out in the first round.

As Zero said, I wanted to have to use all the tools at my disposal: potions, decoctions, bombs, certain crossbow bolts for status effects, signs, and a required proficiency in sword play. Unfortunately, you really didn't have to do that at all. You could easily make a specialized build to face roll just about anything. The beginning was a bit challenging, I'll admit, but the difficulty quickly falls off even before you get into the real meat of the game.

I could see mods fixing this, but I would hope that CDPR could provide some 'strategic patches' that up the ante.
 
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Want a real hard fight where he can kill you in a couple of hits? Simple. Don't use any potions and don't use quen.

As I said I haven't used anything. No potions, no bombs, not even armor. Just a silver sword, that's it. And he still does little damage.
 
As I said I haven't used anything. No potions, no bombs, not even armor. Just a silver sword, that's it. And he still does little damage.

Then you had a bugged game. Most likely the dimethium bomb bug where your stats go super high because of moving in and out of it.
 
I finally beat the game/this boss last night. I thought I was in for the fight of my life. Surprisingly, he was way easier than Imrelith was. I was so worried the final boss would be so hard but he wasn't. I never went below 1/2 health. Used 1 swallow potion to help revive hp once. Maybe it has something to do w/ the fact I was 5 lvls higher when facing Eredin made the difference. Really was expecting a nightmare beating him though. Glad I was wrong :p
 
He is just way to slow with his attacks to be a threat.
Dodge, strong attack, dodge, igni... and immediately roll near him whenever he teleports away to do some stuff.
A grave hag is more threatenig then him.
 
He is just way to slow with his attacks to be a threat.
Dodge, strong attack, dodge, igni... and immediately roll near him whenever he teleports away to do some stuff.
A grave hag is more threatenig then him.

And if you've specialised in Quen, there's pretty much no consequence in failing to time your movements correctly.
 
Like most witcher games wait untill FCR comes out (if it will for this game) if you want challenge after the 1st 10 levels or so, regardless of difficulty.

Most single player RPG's suffer from this issue you can't really QA them properly, multiplayer games tend to sort it out either through finding balance via player set meta or by direct developer involvement, and usually a healthy mix of both.

The problem is also greatly aggravated by the fact that this is an open world game without automatic scaling, so you can out level entire main zones easily especially skellige based on how much time you invest in dicking around.

As for the difficulty level, tbh haven't played on DM that much but I've enjoyed the game most on the 2nd and 3rd difficulties, DM and B&B to some extent force you to play a very specific meta which technically makes the game easier, on "normal" you can dick around with talent points just for the sake of it like. getting points in Axii without sacrificing you combat effectiveness which open additional dialog options and kinda really impossible to take on DM especially until all those options are pretty much dead and gone.

You can avoid potions to some extent but again dropping game mechanics for additional challenge isn't a very nice solution either, the problem with most fights isn't that they are too easy because you hit too hard or don't take enough damage is that they are too simplistic, yes you can lower your DPS and mitigation intentionally but that won't make any of the fights "harder" just more punishing, if you dodge / parry every strike it won't matter..

There isn't enough emphasis on counter attacking or combo attacks at all, heck W1 mechanics had more depth to it, breaking up light/heavy armor and fast/strong attacks was also a weird decision.
Seems we dropped attack timing and combat styles from W1 for no good reason, yes it was clunky but it was at least something, even W2 combat was better than this but I've only played W2 with FCR since after W1 i knew to wait for EE + mods, sadly I didn't heed my own advice with W3.

I hope the guy's behind FCR are still around to make an improved version which will balance the talents (because the talent tree in W3 is a disaster), and maybe introduce additional mechanics into the game especially combo's (there is 1 mutagen that gives you bonus damage when using strong, fast and signs, but it either doesn't work (like many talents) or the damage from maxing out a single attack type + stacking armor beats any bonus you can get from it).
 
As I said I haven't used anything. No potions, no bombs, not even armor. Just a silver sword, that's it. And he still does little damage.

:D Try using the wooden sword on him :D you can still take him out fairly easy but he puts up a little more of a fight. I actually feel that The Wild Hunt as a whole are lacking...from actually posing any true difficulty in their fights to being underdeveloped characters :(
 
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Definitely need to play on at least Broken Bones. Death March is okay but can be cheap. I defeated the bosses on Death March. Once you get quen upgraded the game is pretty much a wash. You still have to be careful but it's pretty easy with quen.
 
Death March is okay but can be cheap. I defeated the bosses on Death March. Once you get quen upgraded the game is pretty much a wash. You still have to be careful but it's pretty easy with quen.
Drowners. I hate drowners. So cheap. Being hit by one is like being hit by ten. Then they surround you in some sick Drowner triangle and it's over. I survived longer against a ?? Leshen on DM then against a pack of lvl 4 drowners at while I was level 4. I actually stopped using quen in Death March once it stopped being so cheap, but had to use it against Imlerith halfway through the fight and against the 45 lvl Arch-Griffin. I don't like the difficulty curve in DM. Hard as hell in the beginning, then it becomes routine unless you try to fight something far above your level, unless it's an Endrega.
 
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I pretty much avoided quen use for a large portion of the game because of how OP it was in TW2. At some point I got into a fight against some big enemy and decided to use it. I was shocked to see that it's even more OP than it was in TW2. In TW2 at least your stamina didn't refill when you were using Quen and it had a time limit before it would run out. In TW3 it lasts forever and your stamina refills.
 
Problem w/ Tw3 quen and combat are too forgiving compared Tw2. In Tw2 there are some certain strategy to defeat a certain boss like the teleporting wizard that throws fireball to defeat that boss you need to memorize his moveset and able to predict his pattern where he will teleport next to use Yrrden. Compared to Wild Hunt boss Caranthir that summon Golem which are useless to him due they move slow and can be destroyed by Caranthir spell.

Seriously it will be better Caranthir also summon wild hunt hounds like Nithral to increase his difficulty. Also w/ Eredin his spell are just damn to slow and easily be avoided. Like hell water hag and hag have better moveset than eredin due there throw mud or shite ability are damn to fast to avoid forcing me to dodge roll.

Nithral and Imlerith are the only Wild Hunt boss that gives me a challenge to beat them.
 
Sorry I have to dig this up but as it happens, I'm almost done with the main story - only Caranthir and Eredin remain, I've done all the main quests and read somewhere that Caranthir and Eredin are really hard to beat. Now you guys say that Nithral and Imlerith were way harder to beat - I'm confused :) Aren't the last two bosses supposed to be even harder?
Having said that, I didn't find Imlerith very hard to defeat. The fight lasted only for a couple of minutes (3 or 4, maybe 5) and was a lot easier than the fight against Nithral. I didn't even need a potion during combat - by the end of the fight, Geralt's health was down to maybe 50%. Maybe being overleveled has something to do with it? When I went to fight Imlerith, Geralt was past lvl 30 - I think he was 32 or something like that. Now, shortly before the final battle, he's at lvl 36 so... could this be a walk in the park? Also, I'm playing on easy difficulty (sword & story).
 
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