Hairworks is getting closer and closer to being viable with each patch
And I'm sure it already is for those with better hardware or higher tolerance to dips, so let's get that out if the way first.
I always test hairworks in the rain, while in the middle of a pack of wolves as I find this the most demanding scenario, and with each patch I've gone from mid 30s > mid 40s > low 50s. 60fps without dips is always what I aim for as I'm very sensitive to dips and I adjust settings until I hit that goal and I'm starting to think hairworks could be a part of my future soon if the devs continue at this pace, I just wonder how much more optimisation can be done to hairworks? (Devs?).
PS: Monsters only option, please.
And I'm sure it already is for those with better hardware or higher tolerance to dips, so let's get that out if the way first.
I always test hairworks in the rain, while in the middle of a pack of wolves as I find this the most demanding scenario, and with each patch I've gone from mid 30s > mid 40s > low 50s. 60fps without dips is always what I aim for as I'm very sensitive to dips and I adjust settings until I hit that goal and I'm starting to think hairworks could be a part of my future soon if the devs continue at this pace, I just wonder how much more optimisation can be done to hairworks? (Devs?).
PS: Monsters only option, please.