While I would love it, it does present the problem of the game having to keep track of damage using 2 seperate mechanics... also your body would react differently to shots taken to meat parts than it would to the metal bits...Ah! the SDP point. Well said, Prod.
This bears some thought. I wonder if the Team is going to be instituting SDP? It's one of the defining characteristics of cyberlimbs and, among other benefits, means no stun/shock save to the cyberlimb, not death checks from 8 points of damage in one go. Substantial advantages.
Disadvantage is that it has to be repaired, of course.
Creates something of a bother I would imagine for the devs and programmers...


