The save/load loot exploit will be investigated further.
Calling it an exploit is somewhat bitchy on your/CDPRs part, isn't it?
That so-called exploit is only used on unique items to get the best out of them. The RNG involved is pretty much unjustifiable in that regard. The fault rather lies in fundamental conceptual errors as the game is severely unbalanced. Unique and iconic items should have fixed stats to begin with. What needs to be fixed is "damage" in general.