You know a week ago I said the same thing, that there was no way that CDPR would abandon this game.
That was before a lawsuit, stock prices haven't risen, Sony pulled it from their market, and most glaringly not a single official peep from the people in charge about what they plan to do to make their customers happy.
Oh we've gotten a couple of patches that have put band-aids on a gushing wound, but the fact that the managers at CDPR have stayed completely silent during all this, makes we wonder what they are planning.
My take is if it was something good, they'd be trumpeting it to the high heavens right now in order to save face and attempt to raise stock prices and counter all the negativity surrounding the game.
Instead they've stayed quiet and rolled around in their money while crying, which to me kind of means nothing good is being planned.
Their silence makes me think they learned a valuable lesson about over-hyping their ability to deliver on a project which had a scope that was undeliverable on the majority of hardware.
We will get what they give us as they come to better grips with the hardware they have to work with. All of the issues that they are having would have been caught by a third party QA company had COVID-19 not completely prevented that process from occurring. Those companies test A LOT of hardware configs so would have noted the serious issues on low-end hardware. A lot of gamers, especially on PC and last gen consoles, haven't yet come to grips with the fact that their hardware isn't going to measure up to most new graphics demands thanks to the 20XX series of Nvidia gpus and later. The GTX 1080ti is now on the low-end of medium tier gaming rigs. There isn't a great deal of optimization that is going to deliver amazing visuals to those systems. The PS4/Xbone base systems are both now medium tier laptops in terms of gaming performance. They would have to rip out the entire lighting system and reimplement better rasterized lighting to massively increase visual fidelity on those platforms and older cards. It won't happen, their deal with Nvidia will actively prevent it from occurring (there is a reason there is a Nvidia RTX logo in the opening scrawl).
Realistically this game only released because there was no third party QA telling them to chill the fuck out and finish their game.
As for rolling in their money, nah, half to three quarters of them are sitting at home stressed about whether they will have a job this time next year, and probably tormenting themselves while reading our threads. Their dev's aren't talking to us because they are with their families, and because engaging with us is a terrible idea for the devs themselves. Management has indicated a desire to fix the game, what that means is anyone's guess at this point, but it is confirmed to including making it playable, not pretty but playable, on last gen consoles. Then we will have bug fixes, more patching, minor content patches, balance patches and so forth and so on.
I highly doubt that they will release a roadmap, because their roadmap depends entirely on the amount of performance they can squeeze out of the older toasters half of us are running (games unplayable on my 2 year old, $3k gaming laptop for instance and compared to my desktop that thing is a fucking toaster). Folks need to keep in mind that performance is what is going to be the primary limiting factor on what additional features are implemented. Half the bugs we see in game are related to the performance of our systems. This includes when the physics engine breaks for some folks, as I have yet to see it happen in my game, where as some other games have multiple flying cars in the same area.