And it's a crying shame RED can't release weekly bug fixes for the PC because of console approvals that take forever. What a bunch of BS.
Proof? It's their own fault, not consoles. I mean, any other company release patches without any BS or, like in CDPR case, f#ck all over performance with patches at least twice with no other logical explanation than "performance is worse, because the game uses CPU/GPU more", but why it does use it nobody knows. They don't learn on their own mistakes.
Or they are just too busy making another trailer :facepalm2:They got their priorities right let me tell ya!
I only hope for fixing places of intrest, unkillable enemies, not being able to talk to some NPCs, graphical glitches, scabbards to be back (it can't be that hard if some guy not related to anything in the industry fixed it like a week after CDPR dropping the ball) and fix the performance to the great state it was in 1.08. There are also floating/merging with earth NPCs too. [debug] in items should be removed too.
But after that "not big" comment I'm not holding my breath, even though it looks like it took them 3 months.