@KNGRSM Mods Updated for Witcher 1.12

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im getting this error, 1.12, few compatible mods

Error [content0]game\gameplay\effects\effectmanager.ws(132): Could not find function 'UsesCustomCounter'
Error [content0]game\gameplay\effects\effectmanager.ws(134): Could not find function 'CheckCustomCounter'
Error [content0]game\gameplay\effects\effects\other\oil.ws(32): I dont know any 'usesCustomCounter'
Error [modkngulm]game\player\playerwitcher.ws(152): Function 'LogWithName' does not take 1 param(s)
Error [modkngulm]game\player\playerwitcher.ws(700): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [modkngulm]game\player\playerwitcher.ws(701): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [modkngulm]game\player\playerwitcher.ws(702): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [modkngulm]game\player\playerwitcher.ws(3988): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [modkngulm]game\player\playerwitcher.ws(3993): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [modkngulm]game\player\playerwitcher.ws(3998): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [modkngulm]game\player\playerwitcher.ws(4310): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [modkngulm]game\player\playerwitcher.ws(4314): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [modkngulm]game\player\playerwitcher.ws(4318): Cannot call private function 'SetPerkArmorBonus' in class 'W3PlayerAbilityManager' here.
Error [content0]game\gameplay\focus\focus.ws(199): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\gameplay\focus\focus.ws(253): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\gui\menus\gwintgamemenu.ws(104): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\playerdialogstate.ws(48): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\aimthrow.ws(42): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\combat.ws(124): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\exploration.ws(55): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\swimming.ws(252): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\vehicles\horseriding.ws(49): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\vehicles\sailing.ws(56): Function 'LogWithName' does not take 1 param(s)


Warning [content0]engine\telemetrykeyword.ws(9): Native function 'Log' was not exported from class 'CR4TelemetryScriptProxy' in C++ code.
 
I'm having all kinds of trouble getting ULM to merge with the alternate appearances menu mod. I had no trouble with ULM Redux, but that mod hasn't been updated yet. Anyone else using this with AMM and have had it merge successfully?
 
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I'm having all kinds of trouble getting ULM to merge with the alternate appearances menu mod. I had no trouble with ULM Redux, but that mod hasn't been updated yet. Anyone else using this with AMM and have had it merge successfully?

what you need to merge from ULM's playerwitcher.ws:

Line 111-113:

//KNGULM
private var mKNGULM : CKNGULM;
//KNGULM

Line 428-431:


//KNGULM
mKNGULM = new CKNGULM in this;
AddTimer('InitKNGULM', 3.0, false);
//KNGULM


Line 435-442:

//KNGULM
timer function InitKNGULM(dt : float, id : int) {

mKNGULM.Init();
mKNGULM.DisplayWelcomeMessage();

}
//KNGULM


that's all
 
there is this error with KNGULM 1.12 in game version 1.12, the only single one mod installed, no other mods installed

Error [content0]game\temp.ws(8581): Could not find function 'AddSessionTag'
Error [content0]game\temp.ws(8586): Could not find function 'RemoveSessionTag'
Error [content0]game\temp.ws(10328): Cannot call exec function 'XDPPrintUserStats' from scripts instead of the console.
Error [content0]game\temp.ws(10333): Cannot call exec function 'XDPPrintUserAchievement' from scripts instead of the console.
Error [content0]game\temp.ws(10613): Could not find function 'SetGameProgress'
Error [content0]game\gameplay\effects\effectmanager.ws(132): Could not find function 'UsesCustomCounter'
Error [content0]game\gameplay\effects\effectmanager.ws(134): Could not find function 'CheckCustomCounter'
Error [content0]game\gameplay\effects\effects\other\oil.ws(32): I dont know any 'usesCustomCounter'
Error [content0]game\gameplay\leveling\levelmanager.ws(177): Could not find function 'LogWithValue'
Error [content0]game\gameplay\leveling\levelmanager.ws(186): Could not find function 'LogWithValue'
Error [content0]game\gameplay\leveling\levelmanager.ws(275): Could not find function 'LogWithValue'
Error [content0]game\npc\npc.ws(1558): Could not find function 'LogWithLabelAndValue'
Error [content0]game\npc\npc.ws(2296): Could not find function 'LogWithLabelAndValue'
Error [content0]game\player\player.ws(1067): Could not find function 'LogWithLabel'
Error [content0]game\player\r4player.ws(7918): Could not find function 'LogWithLabelAndValue'
Error [content0]game\player\r4player.ws(10686): Could not find function 'LogWithLabel'
Error [content0]game\player\r4player.ws(12612): Could not find function 'LogWithLabel'
Error [modkngulm]game\player\playerwitcher.ws(152): Could not find function 'LogWithName'
Error [modkngulm]game\player\playerwitcher.ws(3908): Could not find function 'LogWithLabelAndValue'
Error [modkngulm]game\player\playerwitcher.ws(4269): Could not find function 'LogWithLabelAndValue'
Error [modkngulm]game\player\playerwitcher.ws(4722): Could not find function 'LogWithValueStr'
Error [modkngulm]game\player\playerwitcher.ws(5148): Could not find function 'LogWithLabel'
Error [content0]game\components\inventorycomponent.ws(151): Could not find function 'LogWithValue'
Error [content0]game\components\inventorycomponent.ws(164): Could not find function 'LogWithValue'
Error [content0]game\components\inventorycomponent.ws(686): Could not find function 'LogWithLabelAndValue'
Error [content0]game\components\inventorycomponent.ws(2012): Could not find function 'LogWithLabelAndValue'
Error [content0]game\r4game.ws(1633): Could not find function 'SetCommonStatI32'
Error [content0]game\gameplay\focus\focus.ws(199): Could not find function 'LogWithName'
Error [content0]game\gameplay\focus\focus.ws(253): Could not find function 'LogWithName'
Error [content0]game\gui\hud\hud.ws(1148): Could not find function 'LogWithLabel'
Error [content0]game\gui\hud\hud.ws(1149): Could not find function 'LogWithLabelAndValue'
Error [content0]game\gui\hud\hud.ws(1153): Could not find function 'LogWithLabelAndValue'
Error [content0]game\gui\menus\gwintgamemenu.ws(104): Could not find function 'LogWithName'
Error [content0]game\gui\menus\gwintgamemenu.ws(120): Could not find function 'LogWithValue'
Error [content0]game\gui\menus\gwintgamemenu.ws(125): Could not find function 'LogWithValue'
 
I'm having all kinds of trouble getting ULM to merge with the alternate appearances menu mod. I had no trouble with ULM Redux, but that mod hasn't been updated yet. Anyone else using this with AMM and have had it merge successfully?

If you look in AMM's downloads page you'll see that I made available a merged AMM + ULM 1.12 at optional files.
 
IF they are both updated to 1.12 then yes you can use ULM and UGOM. UGOm doesn't change the lighting. Only gives people more graphic options.
 
IF they are both updated to 1.12 then yes you can use ULM and UGOM. UGOm doesn't change the lighting. Only gives people more graphic options.

As far as I know UGOM actually tweak the user.ini file in order to deliver multiple graphic settings. but when KNG said that
all ULM does is allow you to load all the .env (environment definitions) files on-demand when you want it.
I thought there's a chance of conflict between the two mods.
 
Modding does not work anymore. No matter what 1.12 updated mods I try (camera, slow motion, whatever), I get this:

Modding in general does not work anymore (except some texture mod).
No matter what 1.12 updated mods I try (camera, slow motion, Witcher 2 combat style, whatever), I always get this "param" yadda yaddy stuff:


Error [content0]game\player\playerwitcher.ws(148): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\gameplay\focus\focus.ws(199): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\gameplay\focus\focus.ws(253): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\gui\menus\gwintgamemenu.ws(104): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\playerdialogstate.ws(48): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\aimthrow.ws(39): Function 'LogWithName' does not take 1 param(s)
Error [modtw2combatmovement]game\player\states\combat.ws(124): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\exploration.ws(55): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\swimming.ws(247): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\vehicles\horseriding.ws(44): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\vehicles\sailing.ws(56): Function 'LogWithName' does not take 1 param(s)

Warning [content0]engine\telemetrykeyword.ws(9): Native function 'Log' was not exported from class 'CR4TelemetryScriptProxy' in C++ code.
Warning [modabsolutecamera18b2]local\absolutecamera.ws(184): Return statement prevents the execution of successive lines of script
Warning [modabsolutecamera18b2]local\absolutecamera.ws(185): Return statement prevents the execution of successive lines of script




It`s not your fault. All mods avaiable are utterly broken and any updated versions of the mods don`t work anymore.
Is there any solution? Otherwise I cannot play anymore..... :(
 
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@Triss.Hasengold

try this:


delete/remove the "hacks" folder from your
The Witcher 3 Wild Hunt\content\content0\scripts\game\behavior_tree\tasks folder


update your file telemetryKeyword.ws located in \The Witcher 3 Wild Hunt\content\content0\scripts\engine
change the first line from "Log" to "LogWithName"


it worked for me




and make sure there are not a single one mod using non updated scripts, or mods don't updated to 1.12, for there will allways be conflicts with old scripts (not updated for this new version 1.12)
 
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From wghost81 on Nexus, do those steps:

1. Backup your <Path To The Witcher 3>\Mods and <Path To My Documents>\The Witcher 3 folders to some place safe.
2. Delete <Path To The Witcher 3>\Mods folder to make sure you have no leftover 1.08 mods and merges.
3. Delete <Path To My Documents>\The Witcher 3\input.settings, <Path To My Documents>\The Witcher 3\input.settings.bak, <Path To My Documents>\The Witcher 3\user.settings and <Path To My Documents>\The Witcher 3\user.settings.bak to both make sure all changes from patch 1.10 are applied properly and that you don't have leftover changes from 1.08 mods.
4. Delete <Path To The Witcher 3>\content\content0\scripts folder and <Path To The Witcher 3>\content\content0\x64.final.redscripts file.
5. Delete <Path To The Witcher 3>\bin\config\r4game\user_config_matrix\pc\input.xml file.
6. If you have ever edited ini files in <Path To The Witcher 3>\bin\config folder delete the whole <Path To The Witcher 3>\bin\config folder to make sure you graphics and keybindings settings are vanilla.
7. If you ever had reshade or console enabler, remove them from the game folder. If unsure what to remove, delete the whole <Path To The Witcher 3>\bin folder.
8. Verify the game using Steam/GOG cache verification.
9. Run the game once to let it create default settings files.
10. Install mods one by one, make sure that mods you're installing were updated to work with patch 1.10.

These steps works for every patches, so that includes 1.12.

Make sur you follow the install instructions from every mods you install.
Make sur the mods you want to install are updated for 1.12 too.
Use Script Merger (on Nexus) to resolve any conflicts between mods.

You should be fine then.
 
Modding does not work anymore. No matter what 1.12 updated mods I try (camera, slow motion, whatever), I get this:

Modding in general does not work anymore (except some texture mod).
No matter what 1.12 updated mods I try (camera, slow motion, Witcher 2 combat style, whatever), I always get this "param" yadda yaddy stuff:


Error [content0]game\player\playerwitcher.ws(148): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\gameplay\focus\focus.ws(199): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\gameplay\focus\focus.ws(253): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\gui\menus\gwintgamemenu.ws(104): Function 'LogWithName' does not take 1 param(s)
Error [content0]game\player\states\playerdialogstate.ws(48): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\aimthrow.ws(39): Function 'LogWithName' does not take 1 param(s)
Error [modtw2combatmovement]game\player\states\combat.ws(124): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\exploration.ws(55): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\swimming.ws(247): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\vehicles\horseriding.ws(44): Function 'LogWithName' does not take 1 param(s)
Error [modabsolutecamera18b2]game\player\states\vehicles\sailing.ws(56): Function 'LogWithName' does not take 1 param(s)

Warning [content0]engine\telemetrykeyword.ws(9): Native function 'Log' was not exported from class 'CR4TelemetryScriptProxy' in C++ code.
Warning [modabsolutecamera18b2]local\absolutecamera.ws(184): Return statement prevents the execution of successive lines of script
Warning [modabsolutecamera18b2]local\absolutecamera.ws(185): Return statement prevents the execution of successive lines of script




It`s not your fault. All mods avaiable are utterly broken and any updated versions of the mods don`t work anymore.
Is there any solution? Otherwise I cannot play anymore..... :(


hey @Triss.Hasengold,

download this: http://www93.zippyshare.com/v/jDlRoyzg/file.html

and replace the file telemetryKeyword.ws in \YourWitcher3Directory\content\content0\scripts\engine\

maybe make a back-up first of the original telemetryKeyword.ws in \YourWitcher3Directory\content\content0\scripts\engine\
 
Aaaaaaw :D

delete/remove the "hacks" folder from your
The Witcher 3 Wild Hunt\content\content0\scripts\game\behavior_tree\t asks folder


update your file telemetryKeyword.ws located in \The Witcher 3 Wild Hunt\content\content0\scripts\engine
change the first line from "Log" to "LogWithName"


it worked for me

Thank you very much, I will try it tonight. Maybe Witcher 3 CAN be saved thanks to you :)
Thank you so much for this tip!
I was afraid of seeing Geralt never again.... (But just some compile errors instead).

---------- Updated at 08:06 PM ----------


download this: http://www93.zippyshare.com/v/jDlRoyzg/file.html

and replace the file telemetryKeyword.ws in \YourWitcher3Directory\content\content0\scripts\en gine\

Wonderful thank you very much already downloaded it, I am sure it works.
Because it`s always this Telemetry-problem, and it always was (since Patch 1.8). For months the whole summer it was completely impossible to start any mod, untill I found the solution here in the forum that this file "telemetrykeyword" was completely missing in my installation.
Strange. But problem solved :)
I am sure the mod problems can be solved.

The hacks-folder was the first thing I removed, it is always there again after every patch, but I didn`t know that this telemetrykeyword.ws file needed to be changed or updated to run mods again.

Hmmmm thank you so much, there will be some nice Witcher gaming sessions coming soon. :D
 
Hello! First off, many thanks for this mod. Just want to ask if this is compatible with STLM 2.1? I have 12 unsupported errors when using Script Merger.

Although, my game seems fine and I can load it properly. Apologies in advance since I'm just new to Witcher modding.

Cheers.
 
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Fantastic thanks for the tips and the new telemetryKeyword.ws file.
Everything works perfectly now!
Just the mod "modAbsoluteCamera18b2" has no effect anymore and the camera positions always stay the same no matter how the values in the Mod-Menu are changed, strange.
Maybe there will be another update coming.

The fog-mod also works flawless together with the extreme weather conditions mod and the fine autumn tree textures for this autumn and foggy feeling in the game, and the slow motion mod gives superb slow motion and blood effects again like it should. Awesome work!
Witcher 3 is slowly coming back to life again and is almost finished updating now. :)

Too bad that there is no more mod for showing always slow-motion cineastic finisher animations at the end of every sword fight, because the always-Finisher-mod is no longer updated.


zigen111
This can sometimes be a little bit tricky when one must merge script lines per hand when script merger can`t do that in some rare ocassions.... take your time and copy-paste the code lines precisely and most of the time even more complicated merges will work.
Of course it is impossible to merge 380 error-lines per hand, but 12 are possible.
 
Hey KNG! I remember your old ULM had some bugs and that ULM Redux (from another modder) fixed that.
Is your 1.12 ULM fixed or did you just made it compatible with the patch?
I ask because your ULM is easier to use than the Redux version and I very much prefer yours.

Thanks!
 
Is there any particular reason why these aren't uploaded to the Nexus?

Does KNGR have beef with the Nexus, or does just nobody want to put them up there?

The Nexus is the official place for Witcher 3 mods so it just makes sense for them to be there.
 
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