Meant to say modkit. Modkitchen just calls up cmd commandsIf Modkitchen is the culprit, maybe you should avoid using it?
Meant to say modkit. Modkitchen just calls up cmd commandsIf Modkitchen is the culprit, maybe you should avoid using it?
original ModKit / wcc_lite exported mesh and just simply reimported back in...the corruption is still there...modkitchen issue.
well, guess it's time to tag ppl...
@cdpr plz
(you should tag them, you can explain the situation)
I think you have to make a small tutorial how to transfer vertex paint btw
So if anyone is looking at making prerelease Eredin, there are some screens. And look at that, guys! Pre-Downgrade RedEngine!
Just did that:
This is compatible with the existing normal maps by the way.
Here is a more "accurate to VGX" version:
(VGX still had W2 stubble and was pale like W2's as well)
well a new ModKit's out (YeY!) and I've just tried recooking the Shaved Pony hairstyle mod now with the new "texturegroup" argument for "HeadWithDiffuseAlpha" and "HeadNormal"
SOMETHING does work now and although it's far from what it needs to be, it's progress. Gonna have to try stuff out to get the right one in.
Hey m8, there's an easier way to do this.
You could use the texture provided already by cdpr instead of using those of TW2 and you won't have any problems, but you would have to adjust the UVs
This is what i got by using the tw2 ponytail with the textures of the tw3 ponytail
EDIT: @Holgar82 what "texturegroup" did you use to import the mesh in? HeadDiffuseWithAlpha or CharacterDiffuseWithAlpha?
Neither, i didn't use the texturegroup at all. I did this some days ago with the previous modkit and with old uncooked files (i mean files which doesn't come from the 1.31 version of the game)
well a new ModKit's out (YeY!) and I've just tried recooking the Shaved Pony hairstyle mod now with the new "texturegroup" argument for "HeadWithDiffuseAlpha" and "HeadNormal"
SOMETHING does work now and although it's far from what it needs to be, it's progress. Gonna have to try stuff out to get the right one in.
EDIT: now we be gettin' places
Still not happy enough with it yet so will have to toy around with the "texturegroup" parameter in the new modkit...maybe I'll get something even smoother.
This is what i got by using the tw2 ponytail with the textures of the tw3 ponytail
Would you please share this mod?
btw this may sound silly but I got no idea. is HW compatible with the imported mesh?
well a new ModKit's out (YeY!) and I've just tried recooking the Shaved Pony hairstyle mod now with the new "texturegroup" argument for "HeadWithDiffuseAlpha" and "HeadNormal"
SOMETHING does work now and although it's far from what it needs to be, it's progress. Gonna have to try stuff out to get the right one in.
EDIT: now we be gettin' places
Still not happy enough with it yet so will have to toy around with the "texturegroup" parameter in the new modkit...maybe I'll get something even smoother.