[mod] Extreme Immersion Mod
[size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size] [size=14pt]Description[/size][size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size]This mod has been designed to greatly improve your immersion within the Witcher world. Many aspects of the HUD have been removed because they have live, in-game counterparts that can deliver the same information to you in a much more natural way. The end result is a much more fluid experience that makes you feel much more like you are playing as a Witcher because you are forced to look into the world for the information that you need rather than it being spoon fed to you by the heads-up-display. You will now need to look at the sky if you want to know the time of day or night, look at the wounds on your enemy's body to determine how much health he has remaining, look at Geralt's stance to know what fighting style you are currently using, and use your rhythm and intuition to know when to strike. The end result is the deepest experience of immersion in The Witcher that you have ever had.[size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size] [size=14pt]Features[/size][size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size]- All HUD elements that were not entirely necessary have been removed. This not only gives you more real estate on the screen to view this beautiful game, but also immerses you deeper within the role of playing as Geralt the Witcher. You will need to think as a Witcher does and gain a deeper understanding of the visual cues that the game give to you in order to survive. The HUD will no longer hold your hand and tell you what time of day it is, what fighting style you are using, or how much health your currently targeted enemy has. The only HUD elements that are left are: the medallion, the stat bars, any current buffs, and your quick slots.- Every combat related icon has been removed from the HUD, including those that tell you which weapon you are currently wielding and what fighting style you are in. You will now need to know what each fighting style's default "stance" looks like so you can always know the style you are using based on how Geralt is holding his sword. This takes a small amount of time getting used to, but increases your level of immersion in the game.- The circular health bars that would normally appear on the ground below your targeted enemy and other NPCs have been completely removed from the game. You will now need to judge an opponents health based upon the visual damage that you have done to them. This requires you to have the "Visual Wounds" installed that is part of the new 1.5 patch, or if you haven't upgraded to 1.5 you can install the Visual Wounds mod that is a part of Flash's FCR mod. With the health bars removed, combat feels much less video-gamey and a bit more realistic.- The mini map has been removed from the HUD, simply because it is not needed and takes up much space, as well as reducing your level of immersion since every HUD element that is common in video games can break the immersion at times. In addition, the small time of day monitor that appears next to the mini map has also been removed. You will now need to use the position of the sun and the moon to determine what the time may be. This simple change works well because of the realistic day/night cycle system that is already in the game.- The visual "sword flare" that occurs just before you should press the attack button again to continue a combo has been removed. Now the only indicator you will have as to when to strike will be the sound of your sword slicing through the air at the end of your attack and your own internal rhythm. Those of you who are avid Witcher players will have no problems switching to this system because you already know the timing precisely, and will find it much more appealing with the visualindicator gone due to the increased immersion. Geralt doesn't need to see a sword flare to know when to hit his enemy again, and now neither do you.Note: This mod also removes all sign icons from the HUD. You will need to know your sign hotkeys by heart or learn them after installing this mod. [size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size] [size=14pt]Installation[/size][size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size]Unpack the ZIP file, then place the extracted folder named "Extreme Immersion" into your override directory. If you do not yet have an override directory, then simply create one in the \data folder in your main game directory. I highly recommend keeping all of the files for this mod contained in the folder, not placing them "loosely" into your override directory.VERY IMPORTANT! If you are also using my other mod,"The Witcher Black Edition", you need to place the "Extreme Immersion" folder INSIDE of the folder named "UI" which is located in the main Black Edition folder. If you do not place it there, the immersion mod will simply not function properly at all. If you are not using my Black Edition, then just placing the Immersion folder into your override directory will be sufficient.NOTE: It is highly recommended that you install Flash's FCR mod prior to installing this mod. However, if you do not wish to have the increased difficulty of FCR, you can squeeze by if you just install the "No Flaming Sword" and "Visual Wounds" parts of FCR. Without those, this mod will still work but not to its fullest extent.[size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size] [size=14pt]Credits & Special Thanks[/size][size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size]The Witcher "Extreme Immersion Mod" was crafted by Roxtar, and was inspired by the leaked video of "The Witcher 2", which appeared on the internet recently.I really liked how the sequel appeared to have a much more "slimmed down" HUD, and decided to make a mod for The Witcher which would make it equally as immersing.I would like to that Flash for his great FCR mod, since this Extreme Immersion mod works much better when you have the "No Flaming Sword" and "Visual Wounds" parts of his mod installed.Last but certainly not least, I want to thank witsw and Corylea for giving me the information I needed to learn how to mod this game, or I'd still be trying to figure out how to export the .DDS files![size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size] [size=14pt]Use My Work, Please![/size][size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size]If any other modders want to use any of the work I've done on the Black Edition for your own projects, feel free to use whatever you want. We really need more mods for this great game, and I encourage anyone willing to join in and help. [size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size] [size=14pt]Screen Shots[/size][size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size]
[size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size] [size=14pt]Download[/size][size=12pt]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/size]Click to download at ModDB