Yaevinn LIKEABLE????? I dunno about that... I'm siding with his crew this time around, even though I personally feel more bonded towards Siegfried (really nice guy, wouldn't mind him as a friend), but this playthrough, siding it differently. Yaevinn I can understand where he is coming from, but man, its more of a professional association for me, can barely stand his superior attitude. We get along, more or less, but LIKEABLE?????Xhan said:Indeed. As I said before, both sides have serious and legitimate points of contention, and Yaevinn and Siegfried are very likable characters, so definite kudos to cdpr to rounding them out into people, not just facets of two different political factions, I found Siegfried to be more likable over all and the fact he's not particularly proud to be hacking desperate starving people, and that Rayla keeps her word despite having no reason to is rather sad when contrasted against the backdrop of the Grandmaster's true intentions. I don't really get the "nobility" angle of the Squirrels. There are are of course members of the Scoia'tel that are great people, but overall they're just as racist as the Order. You don't give them weapons they kill you, they leave townsfolk who have little to do with the conflict in crypts with ghouls, they treat the brick-makers like ass and instead of attacking the Official building and Order cloister in Vizima, they tear up the district full of civilians simply because it's easier to do so
This is kind of what I was touching on in my recent post about Emotional Involvement, but it sounds like you're more interested in the morality aspect of it, whereas I'm after the emotional one. That said: Yes, I care about the choices I make; I've never played a game like Witcher, though. Most of the RPGs I've played have had fairly clear cut choices: The Good answer, the Evil answer, and maybe the Neutral answer. Whereas I look forward to the choices I'll be making in this game, I'm also viewing it with a little trepidation, because I want to see everything it has to offer (and not necessarily replay it). Yeah, I don't want the game to lead me in a way I won't like, but I'll try to do as much actual Role Playing as I can.DrizztDoUrden said:As a RPG fan I really tresure decisionmaking in this particular genre and so I am wondering what is your approach towards decisions and choices..say even the smallest ones which do not affect the gameplay that much. First of all do you care what choices u make? Do you think of what you decide on as of a choice u wud have made in such situation? Myself for example I found it quite diffcult to let Bastila suffer in Kotor and Abigail burn in the Witcher...I didnt want the game to lead me the way I didnt like...but still I wanted to know what happens if.... What is your opinion about it? Are those moral choices moral to you?
It's like the Wizard's Second Rule, as stated in a series of books I'm reading: "The greatest harm can arise from the best of intentions." That can apply to a lot of the situations in the game that I've seen thus far.Good food for thought, all of you, especially Starwolf.Starwolf said:Who is truly the monster...and what does it say when all your good intentions end up in disaster?
When you ask "Does this dress make me look fat", he's the only guy in the room who'll tell you that "Yes, you look like a pregnant manatee."Starwolf said:Yaevinn LIKEABLE????? I dunno about that... I'm siding with his crew this time around, even though I personally feel more bonded towards Siegfried (really nice guy, wouldn't mind him as a friend), but this playthrough, siding it differently. Yaevinn I can understand where he is coming from, but man, its more of a professional association for me, can barely stand his superior attitude. We get along, more or less, but LIKEABLE?????Starwolf said:Indeed. As I said before, both sides have serious and legitimate points of contention, and Yaevinn and Siegfried are very likable characters, so definite kudos to cdpr to rounding them out into people, not just facets of two different political factions, I found Siegfried to be more likable over all and the fact he's not particularly proud to be hacking desperate starving people, and that Rayla keeps her word despite having no reason to is rather sad when contrasted against the backdrop of the Grandmaster's true intentions. I don't really get the "nobility" angle of the Squirrels. There are are of course members of the Scoia'tel that are great people, but overall they're just as racist as the Order. You don't give them weapons they kill you, they leave townsfolk who have little to do with the conflict in crypts with ghouls, they treat the brick-makers like ass and instead of attacking the Official building and Order cloister in Vizima, they tear up the district full of civilians simply because it's easier to do so
Playing as you feel Geralt would play is a good way of doing it, I think. Still, it's difficult to get inside his head; he's been this way for a very long time, and we've been in his world a rather short time.As to where there are some obvious good or evil choices: I haven't seen any, yet. Most of the choices are morally ambiguous -- meaning that there's no clear good or evil answer. Even in the judgement of Abigail near the end of Act I (which I just got to), there isn't a clear cut choice, other than your siding with the Reverend or with Abigail. It's not like one is "good" and the other "evil," but for me the choice is pretty easy: The Reverend strikes me as a religious zealot, a selfrighteous asshole, whereas Abigail is more "chaotic neutral" in alignment. She just makes the tools like poisons, which are not inherently good or evil -- it is the person who buys them and uses them that puts them to a good or evil use.In contrast to Abigail, the Reverend strikes me as a nasty brand of Lawful Evil.mosberg said:Great topic. The choices and their unforseeable consequences is what I love most about this game!I tried to play as I imagined Geralt would act. I hadn't read the last wish at that time so it was solely based on the way he was portraited in the game. It really riled me when Shani suddenly wanted to get engaged, because I thought that Geralt wasn't that kind of type to get very involved. So I reloaded and sent Alvin to Triss only to find out that she wanted to same. In the end I let Geralt write Triss a love letter, but I don't feel this is what he would've done.I'm curious to hear wheather you feel that there are som obvious morally good or evil choices? Personally, I think that most of the choices aren't purely good or evil. But not only that, there is a lot of debate about what our choices may lead to. Choices that seem good may have bad consequences etc. I like this ambiguity. It really singles the game out from most games.
There you go. The game practically pushes you towards siding with Abigail. While I think "The Witcher" has its share of pretty tough choices, I wouldn't give that one as an example. That's probably the only major choice in the game that actually makes you feel good about selecting one path and bad about selecting the other.Anamacha said:Even in the judgement of Abigail near the end of Act I (which I just got to), there isn't a clear cut choice, other than your siding with the Reverend or with Abigail. It's not like one is "good" and the other "evil," but for me the choice is pretty easy: The Reverend strikes me as a religious zealot, a selfrighteous asshole, whereas Abigail is more "chaotic neutral" in alignment.
Yeah, yeah, the age-old argument... And yet she knew about what happened to the girl, and it doesn't take a genius to connect the dots and know what was the intended use of that poison. I think that Abigail's shortcoming is just that - she doesn't care. She makes potions, and she doesn't care what they are used for. Even if she knows that the use isn't going to be good, she will brew the potion and cash in on it anyway. And then she'll say "well, don't blame me, I'm just the toolmaker".Anamacha said:She just makes the tools like poisons, which are not inherently good or evil -- it is the person who buys them and uses them that puts them to a good or evil use.
I completely relate... I'm female, and all the way through the game, I "am" Geralt, so when I post about my gaming, I also have to keep correcting myself on the "I" instead of "Geralt". I think when you get deeply into roleplaying in the game, it just is like that, you become your character. Though I will forever be grateful that it does not extend to actual wet feet, reeking from being drenched in drowner blood and worse while fighting in the sewers, and experiencing the I am sure equisite aromas of a medieval tavern in the slums.....SacredSquirrel said:I suppose most of you will understand what I mean when I'll say that, throughout this post, I had to correct myself from saying "I" or "me" instead of Geralt, despite being female. And it's also interesting to see how we've all shaped our own little Geralt And since I mentioned this .... when I first started playing, I was a bit bummed that I'd have to play with a male character. I usually choose a female one because I can relate to the game better. However, right now, I wouldn't have it any other way. I've come to care for Geralt, all thanks for the very real and human thoughts and feelings he expresses.
Well, remembering the short-lived enterprise known as "Smell-o-vision", you can never be sure...Starwolf said:Though I will forever be grateful that it does not extend to actual wet feet, reeking from being drenched in drowner blood and worse while fighting in the sewers, and experiencing the I am sure equisite aromas of a medieval tavern in the slums.....
[quote author=Ryk Niedźwiedzia]There you go. The game practically pushes you towards siding with Abigail. While I think "The Witcher" has its share of pretty tough choices, I wouldn't give that one as an example. That's probably the only major choice in the game that actually makes you feel good about selecting one path and bad about selecting the other.[/QUOTE]That's actually what I was thinking about in my question. Because as morally ambiguous as the choices may be painted in game, some choices may still generally be seen as more morally right than others. As the case with Abigail. I can't imagine many players not chosing to save her, unless they're curious to see what happens or roleplay Geralt in a particular way. I haven't tried playing neutral, which I agree would probably be the most satisfying road - and the one most close to how the Geralt character is written in "the last wish". He tries to remain non-judgemental, seeking the lesser evil - (although it's debated if there is such a thing in the book, which I think is great).For me choosing to side with the non-humans was the obvious choice in terms of moral, since they were being treated as second rate citizens. But is that an obvious "good" choice for everyone? Is there anything that makes some players feel that siding with the order is the superior moral choice?Anamacha said:As to where there are some obvious good or evil choices: I haven't seen any, yet. Most of the choices are morally ambiguous -- meaning that there's no clear good or evil answer. Even in the judgement of Abigail near the end of Act I (which I just got to), there isn't a clear cut choice, other than your siding with the Reverend or with Abigail. It's not like one is "good" and the other "evil," but for me the choice is pretty easy: The Reverend strikes me as a religious zealot, a selfrighteous asshole, whereas Abigail is more "chaotic neutral" in alignment. She just makes the tools like poisons, which are not inherently good or evil -- it is the person who buys them and uses them that puts them to a good or evil use.In contrast to Abigail, the Reverend strikes me as a nasty brand of Lawful Evil.
sure -- I can see people who are very much Lawful Good doing this (the siding with Order thing), as well as people who are racists or who feel themselves vastly superior to others in some way. I don't get that, I don't understand it, but I recognize that some people are that way.mosberg said:For me choosing to side with the non-humans was the obvious choice in terms of moral, since they were being treated as second rate citizens. But is that an obvious "good" choice for everyone? Is there anything that makes some players feel that siding with the order is the superior moral choice?