This controversy began on the 12th when Eurogamer published
this article, under a byline that included "a whiff of multiplayer", and contained the vague reply by Adam Badowski "We're thinking about something," to a question (which we do not know how was put to him) about TW3 MP. Note that "whiff" is a pejorative term that naturally evokes something troubling in the readers mind.
On the 13th Eurogamer published
this article, written by the same person, taken from the same interview, which includes the much clearer statement from Adam, which I believe is *directly* related to the previous comment:
"We have some prototypes and we'll see if we can deliver something cool to the players. But every studio should have good R&D, especially independent studios. It's good to know what you may do in the future."
Now, I don't hold anything against "reporting" websites for using various techniques to attract attention to their site, but I do recognise that they deliberately use such tactics. Also, "all publicity is good publicity", and while there are exceptions to every rule, at this stage of the cycle I don't see any real long-term harm to CDPR from the controversy that has ensued, so I doubt they are bothered beyond the fact that some of their fans have been upset.
But I think its fair to say, based on numerous similar events in the past, that we gamers are an emotional bunch with a proven tendency to overreact in a way that you simply don't see relating to other popular art & entertainment formats. I can't think of a single analogous incident concerning upcoming movies, books, or music. It may be a consequence of age, or the fact that its easy to visit a game developers website to let off steam.
So I make a plea to everyone reading this to stop & reflect on their reaction to this and future press commentaries. Certainly voice your opinion but in a calm & considered way.
I for one admire the style Adam has in the interviews he has given, he has been relatively forthcoming in details and I would like that to continue. I am skeptical by nature, and nurture via my age and experience as a computer gamer for almost 30 years, but I find myself willing to trust him and his company, as they have proven themselves over the years, with an admirable attitude in many aspects important to a vibrant & progressive gaming community. Their vision so far has been impressive, I see no reason no doubt this will continue.
Finally, the fact that they believe strongly in having in-house Research & Development enthuses me further for CDPRs future, and the future of gaming in general, to which they are having a tangible effect. It's safe to say that the people involved in this task will be mostly coders, causing no detriment to story writing or resource reduction on anything else. It is itself an extremely worthwhile use of funds, and no doubt has its own place in their overall budget.
My 100th post on this excellent board, I wanted it to be significant