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No more footprints on mud, snow, sand.

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L

LordMacLeod

Rookie
#21
Jan 28, 2016
Yes, I have noticed this, too. Bug or feature? :question:
 
L

LordBeleth

Forum regular
#22
Jan 28, 2016
LordMacLeod said:
Yes, I have noticed this, too. Bug or feature? :question:
Click to expand...
I think it is a sacrifice for better performance, maybe, although I didn't notice any difference. As you can see on videos in my first post there is a huge visual difference.
 
Last edited: Jan 28, 2016
P

prince_of_nothing

Forum veteran
#23
Jan 28, 2016
Septerra_Core said:
Man, they just won't stop.. d..optimizing the game. This is so depressing.
Removing things even from Ultra settings? Why CDPR?????
Click to expand...
They keep rolling these damn console optimizations into the PC version. This is why the PC needs it's own development team rather than a combined team.
 
Z

Zenball

Forum regular
#24
Jun 3, 2016
Want to bump this as it's still not fixed. CDProjekt please can someone have a look at this? It's such a wonderful detail and it's a real shame it's gone missing.
 
sidspyker

sidspyker

Ex-moderator
#25
Jun 4, 2016
@Zenball Seems to be working for me

 
Z

Zenball

Forum regular
#26
Jun 4, 2016
@sidspyker - you're right, to be clear it's not that it's not working full stop, it's more that the number of surfaces it works on is drastically reduced and when they do work they are so faint as to be almost imperceptible - there's no clearer evidence than in the comparison videos in the first post, give them a watch. Pre-patch 1.12 the footprints were extremely clear and were always left for every single of Geralt's steps. Post patch 1.12 they are only left occasionally and are a lot fainter than before. Something has definitely changed for the worse and the feature is now essentially broken.
 
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