We're arguing taste here. For MANY people, STLM 2.1 is not superior in any way to Vanilla. There are as many things I prefer in STLM than things I prefer in Vanilla. DOF, Ambient Occlusion, Dark Areas, Shadows, Colour Balance are all things far inferior in STLM 2.1, for my taste. Fortunately, any of the work accomplished by Essenthy is modular, and can be easily picked and rebuilt from scratch.
Water Reflections and Draw Distances for instance, are far better in STLM. Global Lights, Sun & Moon Balance, Sky, is arguable. All in all, it's a matter of taste, as a being a matter of taste, there are no rights and no wrongs, there is only preference.
Non released piece of game : Alpha Build - wait & see what you get when it's no longer an Alpha.
But don't you forget that even on PC, the game is very well optimized, but the current engine is not running that well on PC ? I mean, You do need a 980ti to run it Ultra in 1080p, at a decent framerate > 60 fps. Now, go 4K, and you need a SLI or 3 way SLI of those.
So, you're telling me, despite this, PC should have seen an even greedier build, just because we can bring down graphics ? After all, no one could run TW2 in ubersampling mods for a couple of years, and even with modern GFX cards (980ti), TW2 will not necessarily run at 60fps everywhere with Ubersampling.
I'm really not sure, as much as I like sweet GFX, I'm not sure it's smart as a company to spend loads of money improving the Gfx of a game which already value itself as the new Crysis when it was released, just for a few enthusiasts who wouldn't be able to run the game with those new GFX before a few years.
Apart from the second expansion we have some additional ideas. They should help us animate sales in 2016.
The game is selling so well, that we are convinced there are still many people who will buy it if we promote it further.
At the moment we're concentrating on The Witcher and don't want to distract users from that product, which we are still monetizing.
The Witcher 3 (...) is not a game that broke any sales record.
Regarding graphics, yet a slight upgrade would be nice, and an option to get rid of that horrid fog, and having better lightning would really help.Nothing offtopic there, as this discussion originated from "how easy it is to make graphics "superior", and why they should do an EE (or not)". Why don't you apply to be a moderator, while you're at it ?
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Read the books
For example, who in his right mind would not want better Ambient Occlusion or not long for farther Draw Distance, both of which STLM delivers at a negligible FPS cost?
as for your suggestion about "reading the book", i shouldn't have to read the books in order to get a look at character's personality, as well as background. when watching a movie, a tv show, or play video game, i should expect to have a good characterisation for the characters in stage, with deph.
and let's face it, the problem doesn't lie in just the horrid portrayl of the wild hunt, but also the big majority of the third act as well.
So, out of about 11 or 12 categories that STLM changes, you have given 2, one of which is arguable (and submitted to Taste), and that allows you to claim that STLM is unarguably superior ?
Ambient Occlusion, please show me how "much superior" it is in STLM. I have yet to find a single moment where I have been able to judge it (and I do use STLM, so let's make it clear). Educate me, please. When it comes to Draw Distance and Water Reflections, those are not arguable. All the rest is a piece of art direction, and cannot thus be considered neither superior nor inferior.
That being said, we can agree to disagree. If we had to retain only one thing of STLM, we should remember that what Essenthy has done is only to change a few ("a few") settings in the environment files of the Red Engine. And that only had been bringing a lot of happiness to a lot of people. Can we see an Enhanced Edition of TW3 with more of this (and professionnally made, by a studio knowing perfectly their engine, which obviously Essenthy can't hope to achieve despite his talent), on top of more advanced gameworks effect, and a DX12 port ? I surely would hope so, even though the latter may not be straight forward to achieve.
There is a lot of ground for an EE. I'm not the singlest bit arguing that. And I believe you are right on one thing : there are probably more people who could buy it, but I'd say if they do it, they will do it the way they have done it in the past : release a 3rd DLC (the success of the game has been unexpected, so they might go there), on top of an EE (or version 2.0), which would probably come with all DLCs on top of the 3rd one. Obviously, the EE would come for free for owners, but the 3rd DLC + sale of the EE edition for new owners (or collectors) would make it a worthwhile venture.
Nowadays, the easiest way to get something like this done is via a kickstarter project.
You're serious about an Enhanced Edition, you think TW3 shall have an Enhanced Edition. Get in touch with CDPR, ask them how much it would cost them, in their opinion, to release an Enhanced Edition, define objectives for support threshold (what do you want done for 100 000€, 200 000€, 300 000€ [...]), review this with them, and launch it.
CDPR is a serious company, but they are investing their time in Cyberpunk 2077 now, along with TW3 extension. Like any company, they have resources (investment) that they use to the best of their ability. Bring fresh amount of money, and they will be able to reinforce staff and get things done.
Now, are we ready to get there ? I certainly am, but this is gonna take more than my money and a poll to get it done
was there improved graphics in Witcher 2 EE?
frankly i don't see that to be a priority, that's a huge amount of work for little gain-- witcher 3's visuals are quite beautiful already.
i'd rather CPDR work on expanding the game universe
Yes, but what I meant is that they are only side-quests, of which originally there were very few in Chapter 3.
If they added back that cut idea about Geralt infiltrating The Wild Hunt, I think a lot of the criticisms about Eredin and the Hunt being under-developed would be laid to rest.
Doing HoS and B&W after the main quest doesn't make sense. There could be monsters (we actually know this from the scripts file) or new gameplay features that would fit in Velen and Skellige too.
Watching the PAX Aus video, I also get the feeling that there are a lot of people in CDPR who are disappointed that they didn't get to do everything that they wanted to. I think the game is getting an Enhanced Edition, even if it's only to do the rebalancing (but I think they'll do more though). TW3 should have been the best game in the series, hands down. With some more care, it could be.