Please help me understand the game mechanics...
I am really close to uninstalling this game from off my computer! Before I do that. I want to make sure I haven't missed something.
To begin let me tell you what I like in an RPG. Ever played Risen? You can run, jump and combat makes sense. Same thing for Morrowind and Oblivion. This is what I was looking for with Witcher. I have the Enhanced Edition, patched to 1.5 and Director's Cut. Can Witcher be played that way, with those kinds of mechanics? If so how?
I set it up to Intermediate, keyboard+mouse control, and OOS view. But I find myself point 'n clicking as if I were playing Myst, which I did not expect in an RPG. I press TAB to draw my sword, nothing happens. So I press and hold Shift, move the cursor over, and select my sword.
BTW nice job in forgetting to include a game manual book with the game, and leaving out the option to look at the manual in game, so I have to save, exit, read the manual, and load up again!
OK, sword is drawn, but no matter what I do, I just end up walking in circles, trying to keep the enemy from surrounding me, and every time I left-click I get a chopping motion. I guess my character thinks his sword is an ax. At random times (it seems) he executes a few slicing movements and deals some damage. The rest of the time I am shuffling around, holding this huge sword above my head, and getting the crap beat out of me.
Obviously I am doing something wrong here, but the combat section in the manual isn't helping me figure it out. I would appreciate it if you would help me understand this game, how it is meant to be played, whether or not it can be played in a more familiar, natural manner. Thank you!
Also, do Witcher 2 and 3 control the same clumsy way, or have things changed? If they have changed, how? Can you jump and climb? Is point 'n click gone, or if it is there, is there a non-point 'n click way to play?
Thanks again!
I am really close to uninstalling this game from off my computer! Before I do that. I want to make sure I haven't missed something.
To begin let me tell you what I like in an RPG. Ever played Risen? You can run, jump and combat makes sense. Same thing for Morrowind and Oblivion. This is what I was looking for with Witcher. I have the Enhanced Edition, patched to 1.5 and Director's Cut. Can Witcher be played that way, with those kinds of mechanics? If so how?
I set it up to Intermediate, keyboard+mouse control, and OOS view. But I find myself point 'n clicking as if I were playing Myst, which I did not expect in an RPG. I press TAB to draw my sword, nothing happens. So I press and hold Shift, move the cursor over, and select my sword.
BTW nice job in forgetting to include a game manual book with the game, and leaving out the option to look at the manual in game, so I have to save, exit, read the manual, and load up again!
OK, sword is drawn, but no matter what I do, I just end up walking in circles, trying to keep the enemy from surrounding me, and every time I left-click I get a chopping motion. I guess my character thinks his sword is an ax. At random times (it seems) he executes a few slicing movements and deals some damage. The rest of the time I am shuffling around, holding this huge sword above my head, and getting the crap beat out of me.
Obviously I am doing something wrong here, but the combat section in the manual isn't helping me figure it out. I would appreciate it if you would help me understand this game, how it is meant to be played, whether or not it can be played in a more familiar, natural manner. Thank you!
Also, do Witcher 2 and 3 control the same clumsy way, or have things changed? If they have changed, how? Can you jump and climb? Is point 'n click gone, or if it is there, is there a non-point 'n click way to play?
Thanks again!