Poll: Do we want a class system?
An interesting question. Now in 2020, we had classes. But with modern games and rpgs. Is it something that is still viable and needed. As with more new rpgs, when sorta get our own class. Like skyrim, the more you do something, the better at that skill you get. 2020 did have something close to that. But, at least the ver I remember, you did pick a locked in class to start out with, and improved said skills on your play style.
Now, the question. If say you started out as a Nomad. But 20hrs or so in, you wanted to try Netrunner. You'd have to create a new char to try that class out. Do you think it is better not to have a class? Go and do what you want till you mold your own play style?
Or is true old school, pick your class, the best way?
Or is this new rpg trend is something that needs to stay?
Also do you feel that a skill tree or get better at whatever as you go can be a bad thing. If so why?
An interesting question. Now in 2020, we had classes. But with modern games and rpgs. Is it something that is still viable and needed. As with more new rpgs, when sorta get our own class. Like skyrim, the more you do something, the better at that skill you get. 2020 did have something close to that. But, at least the ver I remember, you did pick a locked in class to start out with, and improved said skills on your play style.
Now, the question. If say you started out as a Nomad. But 20hrs or so in, you wanted to try Netrunner. You'd have to create a new char to try that class out. Do you think it is better not to have a class? Go and do what you want till you mold your own play style?
Or is true old school, pick your class, the best way?
Or is this new rpg trend is something that needs to stay?
Also do you feel that a skill tree or get better at whatever as you go can be a bad thing. If so why?