sidspyker said:Okay that was perhaps half-arsed.
Firstly, I'm not comparing the two mods as I haven't yet tried this...
Geralt felt a lot more responsive in FCR2, I could quickly continue attacks, in vanilla game Geralt took much more time to attack again after first attack.
I'll quote from the initial description of the mod that I think contribute to that:
I have to question whether or not you installed this mod properly. Essentially, what you quoted in regards to responsiveness is layman's terms for changing animation events. Which again, I responded that changing certain animation events, such as AllowRun, leads to bugs such as loss input and interrupted attack input.
For reference, I suggest you view the uploaded videos on Rise of the Sword and see how that differs from your experience. You should also, perhaps, make sure that you installed the mod correctly and make sure that all the mod's keys are set correctly in your User.ini file so that you can take full utilization of this mod.
I apologize if I can't be of more help.
Here are some videos to get you started, so to speak:
http://www.youtube.com/watch?v=QMB0kW5c9Mo
http://www.youtube.com/watch?v=miMQSjgOqsc
Edit: If you haven't tried out my mod, I suggest you do. There are plenty of things implemented to help prevent loss input and help with "reponsiveness" as you say... :Sighs: It's not a large mod, ~3.2 mb download (Because most of the mod is code which is text), so you don't have a lot to lose... :Scratches head: