The little things...

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The little things...

Where do we stand on 'the little things'? The sorts of things that most games ignore or just assume we do at some point.
Things like sleep, eating, drinking and crimping one off.

Most people in 2020 have a 21-22 hour day and use sleep inducers and stimulants to cope with the changes in their sleeping pattern.
Do we want a sleep mechanic included in 2077? Should our characters need to sleep? If they don't sleep, should they be penalised in some way, via fatigue or some other in game effect? I personally think that making our characters get a few hours now and again would be a good thing. Forcing us, and our companions to get a little shut eye would provide another layer of immersion, as well as giving us a good reason to procure a safe bed for the night, (thus providing another small cash sink, along with ammo and parts and labour for repairs.)

Everyone needs to eat. It's why I refer to food as the universal language. Yet I only remember STALKER requiring your character to eat, (though I may be wrong.) These days, food is looked at as some sort of buff or healing mechanic. I think that sucks balls. I want to see our character eating meals, even if its just grabbing a kibble bar on the go. In 2020, I made sure players ate at least semi-regularly and if they didnt it messed with any skill roll involving any form of concentration. The same applies to drinking non-alcoholic beverages. Booze on the other hand should be a social action. Whats the point in having a drink in current videogames? It just messes with your UI and costs you money! Now if you used booze as a socialising tool, having a few beers with your team or a prospective associate/employer/target could have interesting results!

All this being said, I don't think we need to watch our character take a dump to preserve immersion. I'll draw the line there.
 
Some nice points there. I think eating and sleeping should be in the game. Long time without eating and sleeping should result in skill and stat penalties. And the effects of those penalties should increase over time where in the end you would lose consciousness. (Depending on where you lost consciousness, it could either mean you will end up in a hospital or in the morgue.)

But like you've suggested, that brings up other, unwanted, real world activities. (Like taking a dump or having a shover.) While things like eating and sleeping would add immersion, the things like taking a dump or having a shover would add too much Sims like status, which i'm not comfortable with. They could add something like "Bathroom brakes", where your character enter a bathroom (without camera fallowing behind) and exit a few seconds later, taken a shower and a dump, fresh as fuck. But i feel it would be better if something like this didn't exist at all. Eating and sleeping is where they should draw the line.
 
eating and sleeping is nice for example like in GTA, some effects of beeing sleepless would also be nice....

...but i dont want to much of these things like taking a shower ....if i want this than i can play SIms...
 
Eating would be cool. I remember all the food in DXHR and watching the guys cook with their woks and thinking to myself how cool it would be to interact with these chinese cooks. drinking would be cool as well.

Sleeping mechanic would be great then you could also control the time of day you can be active so if you wanted to see most of the game at night you could do so.

Pissing in the toilet like in Duke nukem would be fun.

Smoking as an option would be cool.

intoxicants and stimulants would be nice as well. All these things would add immersion.
 
Eating should be really easy too. One bar of 'Kibble' has just enough nutrients needed to get through a day.

It could be interesting to base the nutritional requirements a person needs on their body type. Skinny Netrunners dont need much, but massive hulking solos who fight all day will build up a massive appetite.

Pissing in the toilet like in Duke nukem would be fun.

Smoking as an option would be cool.

intoxicants and stimulants would be nice as well. All these things would add immersion.
Pissing would be funny, i'll give you that.

Smoking and getting addicted to stims is certainly in 2020. There are some very good points made in the Drugs thread.
 
I thought it was great in DXHR when you would encounter random thugs talking to each other then one of them would causally slash out a piss while he was talking...that was cool and added the sensation that the back allys were fucking grotty as.
 
Pissing would be funny, i'll give you that.
.

no...just no....pissing is stupid

 
eating would be nice to see the different kind of foods in Night City but you shouldnt be forced to do such things

This type of thing may sound interesting and immersive in theory, but in practice it gets annoying pretty quickly and you just end up tabbing through it every time. So why bother?

no...just no....pissing is stupid

Unless it's relevant.

seeing thugs piss in the back alleys would add immersion. If they really want to get grotty have some c_nt taking a shit.

Let's not go there.
 
If the conversation about pissing doesn't stop, i'll be forced to post Darth Vader and cat pictures. THIS IS YOUR FIRST AND THE FINAL WARNING.
 
Eating just for the sake of eating should be in this RPG, as well as drinking. Sleeping?-yes...just like farcry 2...This sort of mundane stuff I like in an RPG, I like it alot.

Also I like to take selfies of my character with the city in the background..and upload my ingame pics to this very forum..this mechanic should be automated ingame, just like the saints row community.

night clubs, i want to be in a band and play in front of a crowd with my rockerboy character. My female friends would also enjoy some dancing and would draw them into the game if they can go clubbing in 77.

Hiring a taxi and other forms of public transport to just chill while cruising the city should be in.

turning on a steamy shower, going nude, watching tv, laying down on a bed or sofa.....all of this should be in a next gen RPG.

those of you who just fly through games dont care for this stuff, meh...go play a run and gun game then. I want a full on Role playing game where there is plenty of atmosphere to soak up.
 
Heh... meatbag problems. Eating? Pissing? Defecating? I don't even remember what those things are like. I just switch out my nutrient canister about onset a week and I'm fine. Clearly FBCs win again.
 
Perhaps there should be a mode for realism. Lets call it the "Realism Mode". Something you can activate from the main menu. When you activate it, you have to eat/drink every 12 hours and sleep every 22 hours or the penalties will kick in. And there should be bonuses like the ones in Fallout 3, like the "well rested" bonus if you sleep in a decent bed.
 
NPC's getting food, drink and using the bathroom, (be it an actual bathroom or a 'makeshift' one,) should be in the game for the sake of immersion. The nightclubs and other nightlife goes without saying.

PC's needing to eat and drink should be easy, as I said before. I am litterally thinking of our character grabbing a bar of kibble or a portion of noodles once a day or something, (as a minimum.) Our team mates should take the opportunity, while 'relaxed', to eat, drink, smoke and make stupid/clever/informative comments.

How do people feel about using booze in social interactions?
 
Heh... meatbag problems. Eating? Pissing? Defecating? I don't even remember what those things are like. I just switch out my nutrient canister about onset a week and I'm fine. Clearly FBCs win again.

Perfectly valid argument. However, have you forgotten about full-borg alchohol?
 
Eating, drinking, doing drugs... these things should all be in the game.

They should never be a necessary mechanic, but they should be included. I want my caribou eyes, my dog on a stick, my rat burger, and in nicer areas, my vat grown veal, my actual beef filet Mignon.

I want to be able to drink and get drunk, maybe a drink could provide a temp bonus to stun saves, and if I drink too much it leaves me a wild loopy headed mess, stumbling around like an ass. If there are bars and nightclubs in the game, telling me I can't drink always feels like a fuck you to me.

It would never happen, but I want my character to have the ability to smoke casually. Just lite up and enjoy a cigarette.

As for drugs, well they should have all sorts of effects...

Pissing... well, there is a certain beauty to being able to piss on the corpses of your enemies, but I can live without it.
 
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