I've had to regrettably cancel my pre-order, as my computer will most likely not be able to run The Witcher 3 on minimum. There's no point in buying a game if it won't work on you computer.
Screw the PC industry and their expensive devilish engines! I'm done with their imperialism!
On a serious note, I don't mean to screw the fun, but I hope CDP will optimize the game a lil bit for notebook and laptop for example. Or it will mean to exclude a great part of gamers. I think that it's quite demanding, I didn't exactly expect... that much! (even in the min reqs).
Not to mention that nowadays it is more expensive to buy a nice performing PC or v-card than a videogame and not everyone can afford it.
Unless CDP isn't imply that I should join the dark side of the force and... buy a console D:
I'm also concerned about notebooks. Those are heavy requirements for a notebook to meet. Notebooks downclock the CPU and GPU to save power and heat, and don't have the ability desktops do to get rid of heat. But those aren't specs oriented to low-power CPUs and GPUs.
I don't have anything even remotely resembling a "gaming notebook" so won't be working from firsthand knowledge of how this game performs on them.
What are your specs.
@Валькирия What are your computer's specs?
I posted them on page 3, but here they are:
http://forums.cdprojektred.com/thre...-Requirements-are-here!?p=1503730#post1503730
Oh I think you're fine. You're clearly within spec for everything except the GPU, and comparing GPUs is a black art.
You have: HD 6950. Cayman Pro, 1408:88:32 (that's stream processors:vertex shadersutput processors), 800 MHz, 25.6 GPixel/sec, 70 GTexel/sec
Game requires: HD 7870. Pitcairn XT, 1280:80:32, 1000 MHz, 32 GPixel/sec, 80 GTexel/sec
So you're at worst 20% under minimum on the GPU, and I say 20% under those very conservative minimum specs is still a good risk.
Oh I think you're fine. You're clearly within spec for everything except the GPU, and comparing GPUs is a black art.
You have: HD 6950. Cayman Pro, 1408:88:32 (that's stream processors:vertex shadersutput processors), 800 MHz, 25.6 GPixel/sec, 70 GTexel/sec
Game requires: HD 7870. Pitcairn XT, 1280:80:32, 1000 MHz, 32 GPixel/sec, 80 GTexel/sec
So you're at worst 20% under minimum on the GPU, and I say 20% under those very conservative minimum specs is still a good risk.
I'm noob in all of this, but I'll try.
Nvidia 650M 1GB
4GB RAM
Intel Core i5 2.60 Ghz
I think that's all?
I'm noob in all of this, but I'll try.
Nvidia 650M 1GB
4GB RAM
Intel Core i5 2.60GHz
I think that's all? Oh yes, it's a notebook.
Not exactly.. and no need to be rude. The 4690k WILL suffice for TW3, but it also would be the bottleneck for the majority of games for that kind of GPU power provided by GTX 980 sli or other highend multi GPU setups. Not saying you will get bad framerates, they will be excellently playable, still the CPU will limit the frame output.
A gtx 660 seems rather high for a minimum spec, considering the xbone can run it. But must be what that Guy 'N Whats his name said about dem ROPS.
Um, you've kind of lost me there Guy. I know about as much on graphics processors as most people would know about quantum physics (which is, needless to say, absolutely nothing)
@Guy N'wah , Lassagna Queen aside.... we are the most afortunated people having you here, among us.
Thank you, thank you very much for your patience, your kindness and your experience.
Oof, not much that can be done there. Are you telling me our illustrious Valkyrie doesn't have a proper desktop to work/game on and make awesome music? Sacrilege!
I'll decode some of that for you.
The number of pixels you can process in a given time determines your frame rate. For, say, 60 fps at 1920x1080, you need to be able to process 124.44 million pixels per second.
The stated pixel rate (25.6 GP/s for the 7870) is the number of pixel clocks times the number of output processors. But that's not the pixel rate you will actually get. The output processors need to do some computation on each pixel. For TW2, this computation takes about 200 to 250 clocks. So you actually need:
124.44 million x 200 = 24.9 billion or 24.9 GPixel/sec to get 60 fps at 1920x1080.
I don't know what the factors for TW3 will be, yet. Anybody who does, isn't ready to talk about them. But no matter what they are, a 6950 with a capacity of 25.6 GPixel/sec is going to be about 20% behind a 7870 GHz. This will not translate to "the game won't run" but "you have to cut back the resolution to make the game run well". Even if you have to cut back to 1280x720 to get a good frame rate, I think this game will look damn good.