I just read about the Demo in gamescom, they played with the male "V" and he woke up with a man in his bed, confirmed that it was a choice.. I'm happyPretty sure that's not how the game actually begins. I'm fairly certain that the demo only featured that scene to show the audience that this is a mature game. If I had to guess, I'd say that the sexual encounter V (male/female) had the night before was a choice. V could have easily picked a male one night stand partner there. And even if it is a forced F/M or M/F encounter then I'm sure there will be mods to fix that with some other female or male npc model.
I agree. I think that good writing more than makes up for the "fluidity" of hero-sexual characters.I like playersexual , not because I get a harem lol but because I get all the options just like everyone else . And I know some peoples think that 'Playersexual' mean tamed or wateredown romance , and dialogues . That it cheapen it .
I think its all up to the skill of the writer , I believe the 'playersexual' can feel that way when the writer is lazy . I also believe you can make characters playersexual without making them feel cheap .
I just read about the Demo in gamescom, they played with the male "V" and he woke up with a man in his bed, confirmed that it was a choice.. I'm happy
I did not want to be bisexual forced (like Fallout 4)
sorry my english
I think he was refering to the pre-game spouse you hadNo one was forced to be anything in Fallout. Who you had sex with, or not, was entirely your decision.
yesI think he was refering to the pre-game spouse you had
I long ago figured out the "best" people with non-traditional sexual preferences are the ones that don't act stereotypically. No lisping, no swishing, no whatever. They act like ... people ... the only way you find out their preferences is if you ask or some innocuous comment (some girls and oogling a guy and a male they're with also comments about him).
It's pretty clear from the interviews. To quote myself from the Everything We've Heard So Far About Cyberpunk 2077 thread:I would really like to know clearly how CDProjekt intend to treat sexual orientations in-game.
ROMANCEKeeping a Soul in our New Machines is about more than just talking though. Even in the world of Cyberpunk, relationships matter a lot. They are easier to have in some ways, and in the same time harder to cultivate. It's important to makes characters feel genuine, natural, and real ... so CDPR is paying a great deal of attention to characters in the story and the bonds that can be formed with them, as characters are the main pillars of the plot. The game does not treat romances as something stat-based that you need to level up to unlock. Rather it is a narrative situation where who V is and how she interacts with the NPCs determines whether they like her or not.
Some NPCs can form long-lasting romances with V under the right circumstances, and some NPCs can be seduced (or can seduce V into) into one night stands. Romances will be similar to the Witcher 3, but with more diversity. There are a lot more options. You're defining your own character here, which means defining V's sexuality the way you want ... it's up to you to decide.
The same is true for NPCs, who each have there own romantic preferences That means an NPCs sexual orientation (i.e gay, straight, bisexual) will determine if they can develop interest in V. Additionally, players will meet lots of characters with their own goals, motivations and needs. Sometimes those goals align with what V is trying to achieve and, depending on the player's decisions, it may spark interest on the side of the NPC. Side characters won't fall for V in every scenario though. When something is not right, they may choose friendship over a romantic relationship.