Trouble playing this game
I'm having some difficulties with TW2 that I can't recall having had with TW1 concerning finding things and understanding what it is that Geralt now knows but I (the player) don't. Looking for some advice on how to approach this in general.
Example is Nekker contract (I decided to do some routine Witcher work before doing much else). First I wanted to buy the necessary books. I spent hours carefully looking at every house and stall in Flotasam to no avail. Eventually in frustration I looked it up and went to the house to look for the signs that it was the book shop that I thought I must have missed but I could find nothing outside this house to indicate what it was. Note I have a policy of never breaking into houses unless I have a specific reason to do so and I don't steal from random people, I hate this aspect of RPGs. How does the game indicate it is a bookshop? What have I missed?
Next I cleared the nekker cave and learned I needed to destroy their nests. I spent more hours searching this cave, trying to grapeshot various features, arduously searching for a jump down icon over a ledge to a lower level that in fact does not appear to be accessible. I did this because the way the journal entry is written there is nothing to indicate that Geralt expects the nests to be somewhere else other than in this cave. Eventually, thinking the problem must be that I was missing some aspect of the game mechanics necessary for this task, I had to look this up too.
Obviously I'm getting fed up with this, and I would like to know how the game actually indicates, provides a clue, that Geralt needs to look elsewhere for these nests so I can try to infer this sort of thing on future quests without looking things up all the time.
I'm having some difficulties with TW2 that I can't recall having had with TW1 concerning finding things and understanding what it is that Geralt now knows but I (the player) don't. Looking for some advice on how to approach this in general.
Example is Nekker contract (I decided to do some routine Witcher work before doing much else). First I wanted to buy the necessary books. I spent hours carefully looking at every house and stall in Flotasam to no avail. Eventually in frustration I looked it up and went to the house to look for the signs that it was the book shop that I thought I must have missed but I could find nothing outside this house to indicate what it was. Note I have a policy of never breaking into houses unless I have a specific reason to do so and I don't steal from random people, I hate this aspect of RPGs. How does the game indicate it is a bookshop? What have I missed?
Next I cleared the nekker cave and learned I needed to destroy their nests. I spent more hours searching this cave, trying to grapeshot various features, arduously searching for a jump down icon over a ledge to a lower level that in fact does not appear to be accessible. I did this because the way the journal entry is written there is nothing to indicate that Geralt expects the nests to be somewhere else other than in this cave. Eventually, thinking the problem must be that I was missing some aspect of the game mechanics necessary for this task, I had to look this up too.
Obviously I'm getting fed up with this, and I would like to know how the game actually indicates, provides a clue, that Geralt needs to look elsewhere for these nests so I can try to infer this sort of thing on future quests without looking things up all the time.