Faulting application witcher.EXE, version 1.2.0.1160, time stamp 0x4762d224, faulting module MSVCR80.dll, version 8.0.50727.762, time stamp 0x45712238, exception code 0xc0000005, fault offset 0x0001507a, process id 0xc98, application start time 0x01c84c24086d33a9.Access violation in the game, ending totals to be 1.5GB of ram usage, common issue with DX10 emulation of DX9.Should be fixed in 10.1 The error 0xC0000005 is generated by an illegal "memory access violation". This can be caused by anything from faulty RAM, an incorrect/corrupt device driver, poorly written/updated software and more commonly under Windows XP Service pack 2, malware/adware installations.Far more interesting is this
escription:Faulting application UAWEA.exe, version 1.0.1.20882, time stamp 0x4733b099, faulting module UAWEA.exe, version 1.0.1.20882, time stamp 0x4733b099, exception code 0xc0000005, fault offset 0x0061325c, process id 0x12fc, application start time 0x01c84bddac85088c.At first I figured my RAM was takin' a crap, but I ran mem test and the Vista meory tester... this issue is related to how DX10 handles legacy code...Far more interesting is this:I was working with C++ and got a simular error with custom crusors and before Either game crashes my crusors are corrupted, anyone else with this issue watch for corruption.