I would prefer -1 to viper and doomed.Three simple fixes for the three most annoying decks:
1. Change Viper Witcher to 6 power. Now it can't be revived. Fixed.
2. Change Great Swords to "resets and boosts by 2" rather than strengthened. Fixed.
3. Change Spotter and the shield to boost by the original base power, so tricks to strengthen and pick up are eliminated. Fixed.
Three "simple" fixes... Hmm...? The general idea is to nerf certain decks, not immediately execute them point blank and put them in an early grave. These suggestions have been made before, but things cannot be solved that easily. There are underlying problems at the core of the game that need to be addressed first, instead of burying yet another archetype. Anyhow, the point is moot because Homecoming is underway. Hopefully that will bring about a new era of balance and enjoyment.
In short, 1. does not work because Ointments need a proper target, thus more cards need to be changed. 2. does not work because SK relies on ressing from the graveyard, making Craiteswords no longer worth investing in and also, incidentally, killing the last viable engine deck. Finally, 3. does not work either because the deck is already a predictable one-trick-pony that goes all or nothing; making it no longer worth the risk.
TL;DR: RIP!
And how about them doing amount of damage to 5 different units in your hand, board and deck by 5? This will fix them even better.... instead of dmg they boost themselves by the number of alchemy cards in the deck capped at plus 5...
And how about them doing amount of damage to 5 different units in hand, board and deck by 5? This will fix them even better.
They'll probably be absolutely changed like 90% of the game in a few months, so why bother suggest whatever? Plus if they even stay the same - you'll have only two copies of them.
But, than, according to you, Greatswords are fine.
GG
Mate I meant that the gs changes suggested by divinever were fine
lemme drop this jewel on you
heres the changes suggested by divinever
Three simple fixes for the three most annoying decks:
1. Change Viper Witcher to 6 power. Now it can't be revived. Fixed.
2. Change Great Swords to "resets and boosts by 2" rather than strengthened. Fixed.
3. Change Spotter and the shield to boost by the original base power, so tricks to strengthen and pick up are eliminated. Fixed.
so if you wanna act salty read up what ppl quote son.
And sure homecoming is on its way but hey man this is just my 2 cents
Game gets super boring when everyone is running copy pasta NG meta decks....
Haven't seen anything fun or praise worthy, guess I should fall in line and follow the masses.
Meaning you feel Hearthstone better? Whoa. That is worst review I think one can give.better to play hearthstone for now
Good day to all,
I'm just interesting, why Gwent today is getting absolutely uncomfortable game?
1. Mechanics of the game process, remember how it was fast earlier? when you do an action in game? take a card, draw a card, do an action of a card like an Alsur's thunder or anything else, every move was fast, but what now? it's annoyung, a couple seconds delaying after you clicked. even a couple month ago it was better, but it seems that now developers trying to make this game worse and worse. Today game mechanics is the huge problem of the game, please tell someone to head of Gwent the need to think about their employers, they hires wrong people.
2. Design, who remember the first design of game in closed beta test? why change something that does not require changes? why?
3. Premium Cards, do you remember how it was worth to have an animationed card? Yes, but today no, it's a just a simple card like others.
Gwent team, please do not ruined th game, I played in witcher 1 when some of you was teenagers in school, and today you are making a lot of mistakes doing this game, stop breaking the game.
When game was in closed beta, we have been playing in it day and night, and now it all has gone
Thanks, Fan of The witcher series.