Hello CD Projekt Red,
Are there any plans to include the DirectX 12 support in future patches? (please please please ;-) )
No, because officially GOTY patch on 30th of August is last patch for the game. No new content or features are planned.Hello CD Projekt Red,
Are there any plans to include the DirectX 12 support in future patches? (please please please ;-) )
Best Regards!
@SigilFey: Major engines like Unreal didn't release Vulkan support yet, but it's coming in the near future. Then you'll see more games taking advantage of that.
The Witcher 3's engine is the UMBRA 3, am I right? This is the CDPR proprietary, right?
Converting it to Vulkan would be painfull. But! DX12 is a more viable option as it's similar to DX11
Umbra is a distance culling library, it's not related to graphics API (in fact Umbra itself works fine on Linux). So the fact that TW3 uses Umbra doesn't mean it can't use Vulkan or OpenGL at the same time.
DX12 has nothing to do with DX11
If it is true, that was a not smart decision. Vulkan picked the smart one: to work with opengl code
Maybe this is the time for that to became true)
*http://wccftech.com/witcher-3-wild-h...reorders-live/
What's smart is for developers to avoid MS lock-in and to use cross platform APIs, instead of MS only ones.
I doubt it. CDPR didn't keep that advertising promise and probably will never do it. See this thread for details.