Postponed because of consoles?
http://wccftech.com/witcher-3-wild-hunt-downgrade-consoles/
“We can not talk of a downgrade of The Witcher 3 on consoles simply because initially did not even know the specifications of these hardware,” said Monnier. “So we developed the game on PC and then we tried to adapt it to the console. A process similar to that which we use to make the game compatible with the greatest number of configurations possible. ”
“It was not easy, moreover,” continued the designer, “
because initially the instruments were still immature. Also for this reason we had to postpone the game twice. A little ‘because we are perfectionists, slightly because the result that we could get not meet our expectations. “
Followed by the author's opinion:
"These facts were more or less known to us. Development on The Witcher 3, has suffered greatly because of the game’s development on consoles. Early builds looked extraordinary, and even though the game still looks amazing in its current state, unfortunately it’s a step down from the overly ambitious footage that CD Projekt initially demonstrated.
Even at the highest PC settings The Witcher 3: Wild Hunt will not look as good as it could have, if it wasn’t for the consoles hindering its development. Fact is though that for now consoles govern most of game development, both for adaptability between versions as well as for parity."
Gaming journalism? Or "gaming journalism?
*inb4 "lel wctech XDDD"