This thread is immense. Love the people who have got involved, whether you agree with the topic or not.
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There have been lots of talk of theories and how specific elements of the story work.
I don't want to sound pushy, but would love to hear people's idea of an actual continuance from the endings we have. Where do you see the story going if it continues? From your perspective. What must be included in that continuation? Characters, locations etc? What happens at the end of the continuation? Do is it go for chapter 3 or end there, and how does it end? Anything and everything you think that would make a believable 'chapter 2'.
Essentially, give me your short story of 'CP2077, Chapter 2: What the devs missed'
I think my point of view is different than last week, when I've finished the game and felt empty.
I'm not sure it would make sense to have an extension to the current story. Only an additional ending, clearly GOOD and POSITIVE, is missing in my opinion. They could make it hard as hell, this could require to replay the game and get a lot of milestones right, but it would help a lot (exemple > Biotechnica is able to clone V's body and make an offer they can't refuse // Johnny and V fuse and become a new entity, etc. > this forum is full of interesting ideas).
If they want to make a Chapter 2, CDPR would need to define some endings as canon while other would naturally be dismissed (ie : Suicide or Alt)
I assume any ending bringing V back to NC would do (exluding the Panam one, except if CDPR find a great motivation to justify V coming back to the city, which defeat the whole purpose of this ending).
But it would feel a bit forced to have V running after the
same objective than during the whole game (getting a cure before 6 months), even if made a bit more tangible (like clones, that could be a forbidden technology etc.).
Alternatively, I can find endless ways DLC / Extensions could make the current game a lot better (gangs & factions influence and questlines (Netwatch, Voodoo Boys, etc.), capacity to change story outcomes (save characters or kill others), night activities).