It's CDPR after all
Currently that sounds like a threat.
It's CDPR after all
And what are these needs?People wanna enjoy something that was meant to enjoy. Game was built for exploring and replayability with multiple choices. If you enjoy playing through game's story once, hats of to you, but we have different goals, needs, dreams etc.
And what are these needs?
Some people just like or rather need escapism, especially during a time where we're getting bombarded with constant fear-mongering where if we step outside and someone sneezes us on we will die.And what are these needs?
I'm already enjoying it. I'd enjoy it more with fewer bugs and one ending that doesn't result in me dying at 23.What would make it enjoyable for you?
I don't get it why people want to replay a game that has 100+ hours of content. You want to move into the game and live there?
What would make it enjoyable for you?
You want to live in a lie? In a meatgrinder city where an individual has zero value, where you are raised to be a tool, to be a working robot for the needs of some really deranged people/entities? You are out of your mind.The feeling of V triumphing in the end over impossible odds. When the entire game constantly tells you "you'Re gonna die", if you see V constnatly in pain and suffering and fear, I would truly enjoy seeing her raise the middle finger to all the people that tried to use her for their own ends, all the people that gave up on her, told her death is her fate etc.
This short, fuzzy warm feeling of "yes, we did it, V" is what most people here would love to see...
And not just that - people would also love to see a V that gives up her warm fuzzy future and sells out to become a full blown corpo-assassin Adam Smasher Style! Or become a sentient AI like Alt!
Different paths for different Vs in our imaginations...that is what people want. Not just a "sugarcoated" happy ending for everyone.
The story tells all. You are duped and used. That is what life in Night City is like, but people are too blind to realize.I'm already enjoying it. I'd enjoy it more with fewer bugs and one ending that doesn't result in me dying at 23.
That clearly isn't what they said. They want a chance to survive. People do survive in this city, it's stupid to assume that they don't. Rogue, for instance, is literally a 70+ year old woman, who's at the top of the game after helping land a blow against an evil corp. The only reason she dies is that she came into contact with you.You want to live in a lie? In a meatgrinder city where an individual has zero value, where you are raised to be a tool, to be a working robot for the needs of some really deranged people/entities? You are out of your mind.
I don't know why people think they have any influence over a product. You eat food and you either like it or not and not gonna revolt about its saltiness, right?
I think we are all feeling that right now.The story tells all. You are duped and used.
You want to live in a lie? In a meatgrinder city where an individual has zero value, where you are raised to be a tool, to be a working robot for the needs of some really deranged people/entities? You are out of your mind.
I don't know why people think they have any influence over a product. You eat food and you either like it or not and not gonna revolt about its saltiness, right?
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The story tells all. You are duped and used. That is what life in Night City is like, but people are too blind to realize.
Well, what did Grayson say about Rogue? Hm?That clearly isn't what they said. They want a chance to survive. People do survive in this city, it's stupid to assume that they don't. Rogue, for instance, is literally a 70+ year old woman, who's at the top of the game after helping land a blow against an evil corp. The only reason she dies is that she came into contact with you.
If for some instance you don't like the idea that the underdog can actually 'survive', then why would you pick up this game? It's sold on the idea that you can survive and thrive, stick it to the man. That was its selling point. To become a legend, to be rich and get out of the slums.
Some of us want to achieve what we set out to do as in Act 1. Make it big, and live.
Dude, at this point I'm just going to assume you're a troll. Someone who thinks that everyone should just be happy with the lot, of dying. Good for you. I'm not interested in engaging with you after this.Well, what did Grayson say about Rogue? Hm?
Then it's a quite the dookie of a story. It doesn't really fit the way the game and its story were marketed, nor is it really a good story for its medium. RPG which is marketed with "you can be anything" and that "your choices matter", doesn't really hold up when you get this kind of a conclusion.
No choices didn't matter, nor did it feel that you were necessarily the main character, seeing how Johnny seemed to get preferential treatment. You can enjoy it all you want, doesn't make it wrong that others didn't and want an option that would allow them to get a more preferrable ending. Most ain't even asking for a fairytale ending, just an ending that doesn't include being a soulless husk, suicide/death nor being the flesh coat for Johnny.
Except you are literally the number 1 merc in town near the end of the story. You clearly aren't a nobody that the City would swallow. Except, noone in the game really recognize it except for the occasional "You are the best I know, this job is only for you." V is literally a legend and isn't at the same time according to the story telling. It needs to pick a lane. We are either the best, or nobodies. And if the letter is the case, then most missions should have been a at least 2 person missions where the NPC is actually pushing forward the story and progress, and we just tag along. But that would be another can of wurms.You want to live in a lie? In a meatgrinder city where an individual has zero value, where you are raised to be a tool, to be a working robot for the needs of some really deranged people/entities? You are out of your mind.
I don't know why people think they have any influence over a product. You eat food and you either like it or not and not gonna revolt about its saltiness, right?
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The story tells all. You are duped and used. That is what life in Night City is like, but people are too blind to realize.
I don't think you get it. The game is suppose to be RPG, where player choices matter and leads to different endings, something like The Witcher 3. Yet all we get is 7 flavors of death. No post game exploration, nothing, you die, go back to previous save and try another death. if it was linear, yes, play once, then forget about it, but it isn't.You want to live in a lie? In a meatgrinder city where an individual has zero value, where you are raised to be a tool, to be a working robot for the needs of some really deranged people/entities? You are out of your mind.
I don't know why people think they have any influence over a product. You eat food and you either like it or not and not gonna revolt about its saltiness, right?
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The story tells all. You are duped and used. That is what life in Night City is like, but people are too blind to realize.
Exactly, in a game about surviving - doesn't matter if you 100% it all and have done everything. You're not rewarded for your hard work in the current state of the game. Some people are fine with that, but for others, it's ultimately hollow. A 'why the heck did I bother then'.I don't think you get it. The game is suppose to be RPG, where player choices matter and leads to different endings, something like The Witcher 3. Yet all we get is 7 flavors of death. No post game exploration, nothing, you die, go back to previous save and try another death. if it was linear, yes, play once, then forget about it, but it isn't.
This is not a movie or a book, where writers chooses specific path for a main character and takes it. And even if this was a book or a movie, it would have a shitty ending anyways. If you want to make a story about being used or just being dark for the sake of dark, just make a movie or TV series if you like the edgyness, but let me ask you, who would watch that?
A character that can't achieve it's main goal, even though the whole movie he takes the most difficult task to achieve it but at the end he just dies, because it's grim? That is not how good stories are written. Great stories leads to MC achieving their goal, their destiny, so you could say. It can be finding a love, saving a family, sacrificing for something greater, surviving the impossible. There are many movies and games, that have been mentioned before, that are dark but has meaningful ending for a main character. Here, all we get for trying the hardest to survive? A middle finger basically.
I don't think you get it. The game is suppose to be RPG, where player choices matter and leads to different endings, something like The Witcher 3. Yet all we get is 7 flavors of death. No post game exploration, nothing, you die, go back to previous save and try another death. if it was linear, yes, play once, then forget about it, but it isn't.
This is not a movie or a book, where writers chooses specific path for a main character and takes it. And even if this was a book or a movie, it would have a shitty ending anyways. If you want to make a story about being used or just being dark for the sake of dark, just make a movie or TV series if you like the edgyness, but let me ask you, who would watch that?
A character that can't achieve it's main goal, even though the whole movie he takes the most difficult task to achieve it but at the end he just dies, because it's grim? That is not how good stories are written. Great stories leads to MC achieving their goal, their destiny, so you could say. It can be finding a love, saving a family, sacrificing for something greater, surviving the impossible. There are many movies and games, that have been mentioned before, that are dark but has meaningful ending for a main character. Here, all we get for trying the hardest to survive? A middle finger basically.
Exactly, in a game about surviving - doesn't matter if you 100% it all and have done everything. You're not rewarded for your hard work in the current state of the game. Some people are fine with that, but for others, it's ultimately hollow. A 'why the heck did I bother then'.