I concur with those voicing their dislike of auto-refills. That is just too easy and convenient. I know you guys at CDPR are trying to appeal to a wider audience, but even those new to the series will appreciate mechanics that reward thinking, planning, and generally making an effort, though perhaps not immediately. And please do not forget about the fans that loved and supported your previous games. We want a meaningful evolution in the gameplay, not simplification and overt streamlining.