Can someone help and convert an old XML mod into a version that can be installed with NMM?
hi guys.
im not a modder per se. i createdd the T&M mod (http://www.nexusmods.com/witcher3/mods/258/?) by editing the game's XML files, which is something i DO know how to do, but 1.10 requires an update to the mod.
i dont even know where the monster_base_abl_new.xml and opp_base_abl.xml files that are used with 1.10 went... :-\
i am really not much of a modder.
Also, i tried following the tutorials to learn how to make a modkit version of my mod so it can be installed with NMM but failed. it's kinda out of my league.
what i am asking for, if anyone is willing and able, is for someone to take my mod, my XML changes, and create a version of my mod that can work with NMM.
full credit will be give, of course. even if i , personally, am not interested in using my own mod, i know others do and i do wish to give them the solution they are begging for.
even if someone wishes to create a really simple mod like i did and call it his own - that's fine. as long as he posts in the comments of MY mod that his mod exists. I just want gamers who used to play and whose enjoyment of TW3 is dependent on my mod can continue enjoying these changes (without so many other changes that other mods who change scaling include with their mods).
thanks.
hi guys.
im not a modder per se. i createdd the T&M mod (http://www.nexusmods.com/witcher3/mods/258/?) by editing the game's XML files, which is something i DO know how to do, but 1.10 requires an update to the mod.
i dont even know where the monster_base_abl_new.xml and opp_base_abl.xml files that are used with 1.10 went... :-\
i am really not much of a modder.
Also, i tried following the tutorials to learn how to make a modkit version of my mod so it can be installed with NMM but failed. it's kinda out of my league.
what i am asking for, if anyone is willing and able, is for someone to take my mod, my XML changes, and create a version of my mod that can work with NMM.
full credit will be give, of course. even if i , personally, am not interested in using my own mod, i know others do and i do wish to give them the solution they are begging for.
even if someone wishes to create a really simple mod like i did and call it his own - that's fine. as long as he posts in the comments of MY mod that his mod exists. I just want gamers who used to play and whose enjoyment of TW3 is dependent on my mod can continue enjoying these changes (without so many other changes that other mods who change scaling include with their mods).
thanks.